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The Uzebox is an open source, retro-minimalist games console. It is based on an 8-bit Atmel AVR microcontroller and is distinguished by its interrupt-driven game engine and lack of a frame buffer. Functions such as video sync generation, tile rendering and music mixing are all handled in software by background tasks in order to ease development. Games are written in plain C using the Uzebox API.

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Uzebox Reference Design
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Uzebox AVCore & Gamecard
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EUzebox - European SCART compatible

The design goal was to be as simple as possible yet provide good enough sound and graphics to implement interesting games. Emphasis was put on making it easy and fun to assemble and program for hobbyists. The final design contains only two chips: an ATmega644 and an AD725 RGB-to-NTSC converter.

Uzebox Project Pages

Games & Demos




Help, Tips & Tutorials

Guidelines and Best Practices



Related Projects Links

License & Copyrights

All content on this WIKI is licensed under a Creative Commons Attribution-Share Alike 3.0 Unported License.

The Uzebox hardware design, kernel, API, tools and emulator are licensed under a GNU GPL 3.0 Public License.