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[[Image:Uzebox-ex1.jpg|thumb|alt=Alt text|Uzebox EX1]]
[[Image:Uzebox-ex1.jpg|thumb|alt=Alt text|Uzebox Reference Design]]
[[Image:Avcore-gamecard.jpg|thumb|alt=Alt text|Uzebox AVCore & Gamecard]]
[[Image:Avcore-gamecard.jpg|thumb|alt=Alt text|Uzebox AVCore & Gamecard]]
[[Image:Euzebox.jpg|thumb|alt=Alt text|EUzebox]]
[[Image:Euzebox.jpg|thumb|alt=Alt text|EUzebox - European SCART compatible]]


The Uzebox is an open source, retro-minimalist games console. It is based on an 8-bit Atmel AVR microcontroller and distinguished by its interrupt-driven game engine and lack of a frame buffer. Functions such as video sync generation, tile rendering and music mixing are all handled in software which allows for the development of custom video modes and future expansion of its capabilities. Games can be easily written in C using the Uzebox API.
The Uzebox is an open source, retro-minimalist games console. It is based on an 8-bit Atmel AVR microcontroller and distinguished by its interrupt-driven game engine and lack of a frame buffer. Functions such as video sync generation, tile rendering and music mixing are all handled in software which allows for the development of custom video modes and future expansion of its capabilities. Games can be easily written in C using the Uzebox API.

Revision as of 04:58, 17 March 2023

Alt text
Uzebox Reference Design
Alt text
Uzebox AVCore & Gamecard
Alt text
EUzebox - European SCART compatible

The Uzebox is an open source, retro-minimalist games console. It is based on an 8-bit Atmel AVR microcontroller and distinguished by its interrupt-driven game engine and lack of a frame buffer. Functions such as video sync generation, tile rendering and music mixing are all handled in software which allows for the development of custom video modes and future expansion of its capabilities. Games can be easily written in C using the Uzebox API.

The design goal was to be as simple as possible yet provide good enough sound and graphics to implement interesting games. Emphasis was put on making it easy and fun to assemble and program for hobbyists. The final design contains only two chips: an ATmega644 and an AD725 RGB-to-NTSC converter.

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License & Copyrights

All content on this WIKI is licensed under a Creative Commons Attribution-Share Alike 3.0 Unported License.

The Uzebox hardware design, kernel, API, tools and emulator are licensed under a GNU GPL 3.0 Public License.