Donkey Kong: Difference between revisions
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|video mode = 3 | |video mode = 3 | ||
|latest release = 1.0 | |latest release = 1.0 | ||
|release date = | |release date = March 23, 2010 | ||
|languages = | |languages = | ||
|language = English | |language = English |
Revision as of 18:08, 25 March 2010
Donkey Kong | |
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Donkey Kong Game Play | |
Genre | Action |
Developer | Paul McPhee (music & sfx by Lee Weber) |
Code license | or (at your option) any later version. |
Media license | version 3.0 |
Engine | Kernel 3.1 |
Video Mode | 3 |
Latest release | 1.0 |
Release date | March 23, 2010 |
Language | English |
Donkey Kong is a re-make of the 1981 classic arcade game. Every attempt was made to keep the Uzebox version faithful to the original.
Features
- 1 player gameplay
- All four levels from the original
- High scores preserved in EEPROM
- Original sound effects and music
- Interludes: Most buttons will skip interludes.
The difficulty scales every few levels from L=04 onwards. L=15 and up is dialed in at "stubbornly difficult"
GamePlay
Before he was a plumber named Mario, he was Jumpman the carpenter! He also had a crazy ape named Donkey Kong that kidnapped his girlfriend, The Lady... She was later re-named Pauline (the girlfriend, that is). And what a looker she is, too; well worth risking life and limb, climbing 100m into the air after.
Controls
- A,B: Jump
- Dpad: Walk/Climb/enter initials for high score
- Start: Begin/Pause/Commit high score
- Select: Cancel game and return to title screen.
- Interludes: Most buttons will skip interludes.