Platz Type platform
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The platform struct describes the appearance and motion of a moving platform.
typedef struct platform { u8 clrTile; // How to paint vacated tiles (2 MSB reserved for smooth/stepped movement) u8 min; // Highest/Leftmost position of platform movement u8 max; // Lowest/Rightmost position of platform movement u8 axis; // Horizontally or vertically moving char v; // Velocity rect r; // Platform bounds } platform;