Maybe I've got a bigger connector or header (oh err) or maybe a thicker Uzebox PCB than you but I've done a visual check with my case and even if I removed the DIP and soldered the other components as near to the Uzenet PCB as I can, it'd still be too tall to fit in the case.
Well I can confirm that the V2.0 module does not fit the case. I though about mounting the trough hole parts on the reverse side but, nope, the reset button overlaps the esp8266.
The only solution would be to reorganize the PCB in the following way:
- DSC00070.jpg (114.51 KiB) Viewed 2737 times
- DSC00068.jpg (87.47 KiB) Viewed 2737 times
And then either mount through hole part on the reverse side or have surface mount parts or footprints for both. I'm considering a rev 2.1 of the pcb.
Uze had included 2 SPI chips so I swapped it for the spare and now the Apps show up and the About menu option works too.
Well if I sent you 2, check carefully the part number since I think they are not the same. One should be 64K (23LC512) and the other 128K (23LC1024). I should have mentioned it because the addressing is different between the two (sorry!). The reason I sent a 64K will come soon.
But in essence, the 64K SPI RAM is 25% faster for random accesses since you need to send one less address byte. 64Kb should be enough for anyone after all no?
How are we supposed to configure the wifi of the ESP? It seems there isn't a Uzebox app for this and nor can I find a guide for it on the wiki.
Good point, because there is none! But I can hack one quickly, stay tuned.
I think Tank Fu is the only game that uses Uzenet currently right? Does it actually work? Has anyone tried multiplayer Uzenet Tank Fu recently?
I played two players locally last week. I didn't remember it has Uzenet support, will have to check how it works!
EDIT: Doh, I had an old version in my ROMs folder! I tried the latest and the network code fails. Could be a lot of things. Older ESP8266 came out configured a 9600 bauds by default while the newer ones are at 115200. I also upgraded the firmware on my modules to ESP8266_AT_Bin_V1.7 because of some bugs in previous versions. Larry used an older version for his game.