I'm starting to see Tool Assisted Speedruns (TAS) for Uzebox games appear on YouTube, and I was very curious which emulator they are using to do those, because no Uzebox emulators that I know of can save/restore the state.
It seems that someone ported Uzem into the BizHawk emulator, according to this page about that speed run.
That same person also did a TAS for Joyrider:
and the info for that TAS is here.
TAS using BizHawk emulator for Uzebox
Re: TAS using BizHawk emulator for Uzebox
It includes Uzem:
https://github.com/TASVideos/BizHawk/tr ... erbox/uzem
They also seem to have found and fixed the controller problem in it which I also fixed in CUzeBox a while ago, that it acts on the wrong edge.
https://github.com/TASVideos/BizHawk/tr ... erbox/uzem
They also seem to have found and fixed the controller problem in it which I also fixed in CUzeBox a while ago, that it acts on the wrong edge.
Re: TAS using BizHawk emulator for Uzebox
That's pretty crazy.
BizHawk is using WaterboxCore, which looks to be some sort of wrapper for executables that can capture the entire state, and rewind it, but it looks like it may require source code modifications to the exectuable, which it looks like they've done.
BizHawk is using WaterboxCore, which looks to be some sort of wrapper for executables that can capture the entire state, and rewind it, but it looks like it may require source code modifications to the exectuable, which it looks like they've done.