I think the code for the demo is in this repository but I can't remember what state I left it in:
https://github.com/jhhoward/Uzebox3D
I was experimenting around and I believe it is possible to do texturing mapping too but I haven't had the time to try it properly. Maybe one day I'll port Catacombs of the Damned to Uzebox
Raycaster Experiment
-
- Posts: 1488
- Joined: Mon Feb 11, 2013 8:08 am
- Location: Brisbane, Australia
Re: Raycaster Experiment
@jhhoward - yes welcome back.
I would totally love to see more done with the raycaster here.
I would totally love to see more done with the raycaster here.
Re: Raycaster Experiment
That game is definitely awesome, I really like the smooth turns, the trick giving the impression of slightly rotating the view! Really neat!