I discovered a rather promising mod for this mode, quite simple actually, so at least it is not a ground-up something. I will see where I can get with it, but could be a whole new genre for the Uzebox, akin to what CunningFellow would do with his RLE mode!
(No more for now, I hope I can come up with a sensible demo in some couple of weeks... Unless I finally start actually building a MicroDuo, or at least try to do so)
Mode 72 development
-
- Posts: 1469
- Joined: Mon Feb 11, 2013 8:08 am
- Location: Brisbane, Australia
Re: Mode 72 development
My next one after RLE is going to be super sized scaled sprites.
Think Space Harrier / Hangon / Outrun.
I'm no where near as good as you at pumping out code quickly though. So I wouldn't expect to see any Testarossas on the small screen any time soon though.
Think Space Harrier / Hangon / Outrun.
I'm no where near as good as you at pumping out code quickly though. So I wouldn't expect to see any Testarossas on the small screen any time soon though.