Search found 1562 matches

by Jubatian
Tue Feb 06, 2024 9:28 pm
Forum: Games & Demos
Topic: IKD - Atari Combat remake
Replies: 171
Views: 77719

Re: IKD - Atari Combat remake

Did some experimenting. Below 500Hz the real hardware feels quite strongly cutting off compared to the emulator (which just passes the signal to the PC's audio system), the ~50Hz-100Hz range on the real hardware (EUzebox) feels fairly low on the real thing compared to how loud it gets above 500Hz.
by Jubatian
Tue Feb 06, 2024 6:45 pm
Forum: Games & Demos
Topic: IKD - Atari Combat remake
Replies: 171
Views: 77719

Re: IKD - Atari Combat remake

It is no room to put these without stuff getting in the way. I have a 15.6" TV packed away, which I now dug up. Listening it I am not sure. I know on the real hardware frequency response is different, the Uzebox audio output isn't too refined. The signal might be there, but frequency components...
by Jubatian
Tue Feb 06, 2024 12:17 am
Forum: Games & Demos
Topic: IKD - Atari Combat remake
Replies: 171
Views: 77719

Re: IKD - Atari Combat remake

Took a quick look at it, but it is code I am unfamiliar with. The emulators (both) are cycle-perfect for the ALU and key peripherals, and as far as my knowledge of the AVR ALU goes, they should be accurate (the UzeBurn thing I did also does a very throughout ALU test). An ALU bug would be a lot more...
by Jubatian
Mon Feb 05, 2024 5:36 pm
Forum: Games & Demos
Topic: Outpost in the Dragon's Maw
Replies: 30
Views: 12207

Re: Outpost in the Dragon's Maw

Thank you!

On the 644p, that section I copy-pasted from Flight of a Dragon's Readme, not giving much thought to it. It is I think a case where it might work or might not work, it is running way out of spec after all. When I tried to test chips, they all did fine in my Uzeboxes (this old topic).
by Jubatian
Sun Feb 04, 2024 8:23 pm
Forum: Games & Demos
Topic: Outpost in the Dragon's Maw
Replies: 30
Views: 12207

Re: Outpost in the Dragon's Maw

Welcome back! And a new game too, looks amazing as always. :D Thank you! :) Did some rebalancing, tidying up... And now the source is also available! https://github.com/Jubatian/outpost (Added to the opening post as well) Still quite a bit of work to make it a complete game, but hey, it works well ...
by Jubatian
Sun Jan 07, 2024 6:46 pm
Forum: Games & Demos
Topic: Flight of a Dragon
Replies: 98
Views: 205504

Re: Flight of a Dragon

There are some very extreme optimizations in this game to fit the content it has - I remember seeing discussions here on Mode 74, whether it has any megasprite support since Flight of a Dragon clearly does large sprites - however those are also something very different. For every FoaD "megaspri...
by Jubatian
Sun Jan 07, 2024 6:25 pm
Forum: Games & Demos
Topic: Flight of a Dragon
Replies: 98
Views: 205504

Re: Flight of a Dragon

This game has its own sound engine, there is nothing left from the Uzebox kernel's original music player. Much smaller (music.s, and an assembler patch processor in the kernel totalling ~1Kbyte as compared to ~4Kbytes of the original kernel's) , and geared towards heavy reuse of sequences - where yo...
by Jubatian
Sun Jan 07, 2024 10:54 am
Forum: General Discussions
Topic: Uzebox license
Replies: 10
Views: 8124

Re: Uzebox license

True! (And will of course put the source of my new game on GitHub in a few weeks I hope, just would like to reasonably tidy it up first along with sorting out some essentials still, open source doesn't do a lot of good if that source isn't quite well readable :) ) My feelings are mixed on both sides...
by Jubatian
Sun Jan 07, 2024 10:31 am
Forum: Games & Demos
Topic: Outpost in the Dragon's Maw
Replies: 30
Views: 12207

Re: Outpost in the Dragon's Maw

Nice :) Thank you for checking it out! - so guess I got some reasonable difficulty to the beginning then, hopefully enough to get the idea and raise the interest to try pushing further! (The initial balancing I posted it with was so woeful that a friend I sent it to asked whether the dragons even di...
by Jubatian
Sun Jan 07, 2024 10:13 am
Forum: Programming & Software
Topic: Uzebox Bootloader V5
Replies: 190
Views: 289841

Re: Uzebox Bootloader V5

After seeing ArtcFox's customized red/black theme, I have to say the idea of customizing the bootloader is quite a fun concept. Yup, and going for this would enable much wider customization, which you could just plop on the SD card for the BL to pick it up (So card by card you could give different ...