Search found 2474 matches
- Tue Dec 29, 2009 7:24 am
- Forum: Tools, Documentation & Tutorials
- Topic: LePlatz - Platz Level Editor
- Replies: 15
- Views: 12188
Wow, this is really impressive stuff. Platz is a serious asset to the future of Uzebox games and now it's even better. Very nice work Paul.
Really seems unlikely to transform,depth sort,clip any useful amount of free rotation polygons no matter what you do. I could see some sort of vertical column RLE. Maybe a small voxel demo? If you always started as a length of blue sky color, then 3 lengths of a ground color based on what scanline y...
- Mon Dec 28, 2009 9:28 am
- Forum: Games & Demos
- Topic: Uzebox game capabilities
- Replies: 2
- Views: 1915
Fairly subjective question but Uzebox vs. C64 isn't a totally invalid concept. It's also a bit of an apples and oranges thing. Uzebox is really about it's unique minimalist thing where software replaces support chips. So compared to C64's ram(64k),sound*, and sprites*(112@, 8 per scanline + lots of ...
Ah yes indeed, for this New Years Resolution I vow to always finish one Uzebox project before I start 2 others... ;) In retrospect it does seem cruel to tease with no hex. I need to release a playable demo of Adventures of Lolo, just to motivate me to tackle that track compression again :? There was...