Search found 12 matches
- Sun Nov 05, 2017 11:09 pm
- Forum: Games & Demos
- Topic: New Game: Bugz
- Replies: 46
- Views: 39438
Re: New Game: Bugz
But since the wasp doesn't reappear, it has to be done right or the level is lost. There is actually way out of this: "In either of the two player modes, both players must agree to restart the current level by pressing and holding START at the same time" BTW, what a great game! My son has...
- Tue Jun 20, 2017 10:58 pm
- Forum: Hardware
- Topic: gamepad pins does not wiork
- Replies: 20
- Views: 17774
Re: gamepad pins does not wiork
Have you connected pin 30, AVCC? From datasheet:"AVCC is the supply voltage pin for Port A and the Analog-to-digital Converter. It should be externally connected to VCC, even if the ADC is not used."
- Thu Mar 02, 2017 10:43 pm
- Forum: Programming & Software
- Topic: Uzebox SD Gameloader V0.4.5
- Replies: 179
- Views: 203037
Re: Uzebox SD Gameloader V0.4.5
Hi Vikt0r!
There were some problems with vertical sync in bootloader that led to problems with my TV too. Attached is bootloader with slightly different vertical sync. Could you try if it works for you?
There were some problems with vertical sync in bootloader that led to problems with my TV too. Attached is bootloader with slightly different vertical sync. Could you try if it works for you?
- Tue Jan 10, 2017 7:15 pm
- Forum: Programming & Software
- Topic: Uzebox SD Gameloader V0.4.5
- Replies: 179
- Views: 203037
Re: Uzebox SD Gameloader V0.4.5
I have been using Atmel Studio 6.2 on Windows to compile bootloader. Tried Atmel Studio 7 too, but it didn't work.
- Wed Sep 21, 2016 8:03 pm
- Forum: General Discussions
- Topic: Frequent programming defects - bootloader problem?
- Replies: 48
- Views: 38558
Re: Frequent programming defects - bootloader problem?
Hi Jubatian, nice you have programmer now and it clearly works, too bad my bootloader had problems. Here is a hex file of bootloader to try, hope better luck with this one. For bootloader compiling and programming I use Atmel Studio 6.2 Otherwise have used AVRDude for programming on both Linux and W...
- Sat Jul 09, 2016 9:29 am
- Forum: General Discussions
- Topic: Frequent programming defects - bootloader problem?
- Replies: 48
- Views: 38558
Re: Frequent programming defects - bootloader problem?
Tried some modifications to bootloader earlier to get it a bit smaller. I'm sure CunningFellow is more than capable to trim it down on his own but I post these files here anyway, might give some ideas. Size is: Program Memory Usage : 3564 bytes 5,4 % Full Data Memory Usage : 2490 bytes 60,8 % Full E...
- Sat Jul 09, 2016 8:50 am
- Forum: General Discussions
- Topic: Frequent programming defects - bootloader problem?
- Replies: 48
- Views: 38558
Re: Frequent programming defects - bootloader problem?
Just something to try if you have programmer. Posted this last year in "Evolution of the SD card API thread" but I guess it went unnoticed: "Noticed that Artcfox had had a problem that games would not start always. There was a similar behaviour on my Euzebox after compiling bootloader...
- Wed Jan 06, 2016 5:25 pm
- Forum: Hardware
- Topic: SCART output not taking into account TV input impedance?
- Replies: 8
- Views: 8000
Re: SCART output not taking into account TV input impedance?
Tried this change that james333 suggested. Seems that not using those 75 Ohm resistors gives just fine picture via SCART. Was using 1 kOhm series resistor for SYNC though.
- Wed Jan 06, 2016 5:18 pm
- Forum: Hardware
- Topic: EUzebox - a SCART based Uzebox for the EU
- Replies: 100
- Views: 171765
Re: EUzebox - a SCART based Uzebox for the EU
Was building Euzebox clone and local electronics shop doesn't sell 28.63636MHz crystal or oscillator. Closest they have is 28.322MHz oscillator, which is about 1 % off. Deciced to give it a try and turned out everything works just fine Seems that Euzebox is not that picky about the frequency
- Sat Nov 28, 2015 7:09 pm
- Forum: Programming & Software
- Topic: Evolution of the SD card API
- Replies: 194
- Views: 87888
Re: Evolution of the SD card API
Noticed that Artcfox had had a problem that games would not start always. There was a similar behaviour on my Euzebox after compiling bootloader from source. After disabling interrupts in flashgame() by removing all sei() statements that problem was fixed. Side effect was that progress bar would not...