Search found 1303 matches

by CunningFellow
Mon Jan 30, 2023 2:34 am
Forum: Games & Demos
Topic: Warrior - 1979 vectorbeam game
Replies: 6
Views: 134

Re: Warrior - 1979 vectorbeam game

Yes - Have for a while thought something where the blue background was a world you could walk through would be cool. It just would not ever get done if left up to me :) Back on topic. Count the squares that are non blue/black in this picture. You can get to a max of 128 before you run out of RAM. Ba...
by CunningFellow
Sun Jan 29, 2023 12:26 pm
Forum: Games & Demos
Topic: Warrior - 1979 vectorbeam game
Replies: 6
Views: 134

Re: Warrior - 1979 vectorbeam game

I wonder if it would be possible to do something like Limbo with a fancy background that changes as you move? It might end up being really huge because of the background, but no worries, I have a 32GB SD card :lol: the 400 megabyte data file of T2K would be a half hour long movie of webs rotating a...
by CunningFellow
Sat Jan 28, 2023 10:31 pm
Forum: Games & Demos
Topic: Warrior - 1979 vectorbeam game
Replies: 6
Views: 134

Re: Warrior - 1979 vectorbeam game

The blue background and the white vectors no problem. The red/green parts of the screen would probably have to be simplified to use repeating patterns. Blue background is "free" and takes no RAM. Any thing that is not blue/black uses up RAM. There is enough RAM to make 14% of the tiles on the screen...
by CunningFellow
Sat Jan 28, 2023 2:22 am
Forum: Hardware
Topic: Foal of un1b0x
Replies: 42
Views: 9447

Re: Foal of un1b0x

It also looks from the photo you are using lead free solder. SnPb is much much easier for a beginer/learner to use.
by CunningFellow
Fri Jan 27, 2023 11:43 pm
Forum: Hardware
Topic: Foal of un1b0x
Replies: 42
Views: 9447

Re: Foal of un1b0x

I think I might have said this before. Get a flux pen. Get some cotton buds (q-tips) and isopropyl alcohol Use good quality solder. I have a preference for Multicore brand with 362 flux for general purpose work/rework. Get some quality solder braid. I use Goot. I'd recommend just a roll of 3mm for t...
by CunningFellow
Wed Jan 18, 2023 8:46 pm
Forum: Programming & Software
Topic: C64 SID emulation
Replies: 18
Views: 9551

Re: C64 SID emulation

See if the video mode you already want to use implements

SetRenderingParameters();

For an example of it being used check out Chess4Uzebox

It sets the number of visible renderlines to something very small when it wants to have more CPU time for "thinking" about its next moves.
by CunningFellow
Sun Jan 15, 2023 9:07 pm
Forum: Programming & Software
Topic: C64 SID emulation
Replies: 18
Views: 9551

Re: C64 SID emulation

28Mhz but 95% of its time is spent outputting the NTSC video.

Which means you have about as many FREE clock cycles as a 1.5 to 2Mhz CPU.

If you don't out put video or greatly reduce the number of scanlines you could do it.
by CunningFellow
Sat Jan 14, 2023 9:13 am
Forum: Games & Demos
Topic: Tempest is possible
Replies: 659
Views: 263019

Re: Tempest is possible

I have been working more on the comments as well as working on a youtube video explaining the T2K video mode. It's pretty hard talking about the video mode without really going off the deep and and making the content difficult to follow for the average person. I have also gotten back into the RLE mo...
by CunningFellow
Mon Oct 10, 2022 10:08 am
Forum: Games & Demos
Topic: Tempest is possible
Replies: 659
Views: 263019

Re: Tempest is possible

Any feedback on the code/comments for T2K?

Just trying to decide if I should do a full youtube video explaining how it works, but if no one is interested I probably won't bother.
by CunningFellow
Tue Oct 04, 2022 11:59 pm
Forum: Games & Demos
Topic: Barbarian
Replies: 9
Views: 764

Re: Barbarian

Yes - I think the Uzebox could do that in a 160x240x4Bpp mode and match the CPC version fine.

The Uzebox could possibly even do better.

No I did not love Barbarian enough to add it to my list of UB projects I wish to finish.