Search found 4659 matches

by uze6666
Sat Mar 25, 2023 10:08 pm
Forum: Uzebox Emulator
Topic: CUzeBox - The new official Uzebox emulator
Replies: 275
Views: 422709

Re: CUzeBox - The new official Uzebox emulator

If a game performs the action of looking for a keyboard, should it be assumed to always start emulating a keyboard? I would have to look at how I implemented the code in Uzem but why not. I would not see why one would want to switch back to a controller from the keyboard in the same program, apart ...
by uze6666
Sat Mar 25, 2023 9:29 pm
Forum: Programming & Software
Topic: AVR GDB (Uzem/cUzebox)
Replies: 4
Views: 24

Re: AVR GDB (Uzem/cUzebox)

I can say that it certainly worked and that you could put breakpoints and inspect registers, but not sure about variables. Though it was always finicky and not always working. It may be due to the fact that I used it with Eclipse but I don't know. There's info about it on the wiki . It could be adde...
by uze6666
Sat Mar 25, 2023 9:17 pm
Forum: Hardware
Topic: Uzebox SMD soldering
Replies: 26
Views: 177

Re: Uzebox SMD soldering

I don't really have any todo on the board. At least for now. After all, I think there's a fix I need to do since a long time. I noticed that SD card intensive applications tend to get "stunned" and non-responding after reflashing from the ISP port. Probably needs some resistors on the SPI...
by uze6666
Sat Mar 25, 2023 9:12 pm
Forum: Hardware
Topic: Daemonbite SNES controller to USB adapter
Replies: 4
Views: 74

Re: Daemonbite SNES controller to USB adapter

Pretty cool, thanks for the info. Doing some USB device is on my todo list since ever. Specially with AVRs that includes USB support. :ugeek:
by uze6666
Sat Mar 25, 2023 9:07 pm
Forum: Hardware
Topic: Keyboard adapter v2?
Replies: 21
Views: 6986

Re: Keyboard adapter v2?

Ultimately I think emulator support is critical, and would be way more convenient to develop/update such things. Can't agree more. I don't know if Artcfox had time to add support otherwise I guess I will have to bite the bullet. Without it I find pointless to release the project I've been working o...
by uze6666
Sat Mar 25, 2023 7:20 pm
Forum: Hardware
Topic: Keyboard adapter v2?
Replies: 21
Views: 6986

Re: Keyboard adapter v2?

The keyboard demo is very old and doesn't support all scan codes because it didn't need to. Whatever the keyboard language, scan codes for direction keys (at least) should not change. The latest keyboard lib now in the kernel support pretty much all useful keys. I just have to update the demo.
by uze6666
Mon Mar 20, 2023 8:41 pm
Forum: Hardware
Topic: Uzebox SMD soldering
Replies: 26
Views: 177

Re: Uzebox SMD soldering

So it sounds like you are likely to be adding that as a change to the next UB PCB revision? The PCB doesn't really need a rev for this, just to update the assembly guide and BOM to reflect the use of electrolytic cap. Have you got a current PCB rev TODO list anywhere Uze? There is a schematic secti...
by uze6666
Mon Mar 20, 2023 8:35 pm
Forum: Hardware
Topic: DIY Uzebox / SNES arcade joystick
Replies: 28
Views: 345

Re: DIY Uzebox / SNES arcade joystick

Always wanted an arcade stick and this look awesome. Great work!
by uze6666
Fri Mar 17, 2023 5:34 am
Forum: General Discussions
Topic: Sitewide updates
Replies: 2
Views: 62

Sitewide updates

FYI, I updated the 3 main applications today (forums, wiki and news). They were, should I say, quite a bit out of date. Let me know if you see anything wonky. Besides a ton of security patches, bug fixes and unnecessary new features, the wiki is now finally mobile friendly! Just the main site needs ...
by uze6666
Fri Mar 17, 2023 3:36 am
Forum: Tools, Documentation & Tutorials
Topic: Uzebox TODO list
Replies: 18
Views: 176

Re: Uzebox TODO list

Is there a free pin on the extension header that could be used for the extra wire in an official multi-tap? According to the pin allocation thread a couple pins should be free: PA5 (ADC5/PCINT5) : (Joypad) /Free PA6 (ADC6/PCINT6) : (Joypad) / Free PB2 (PCINT10/INT2/AIN0): Reserved PA5 or PA6 seems ...