Search found 16 matches

by zigfreid
Fri Sep 04, 2020 2:01 am
Forum: New to Uzebox? Start here!
Topic: Error compiling code
Replies: 31
Views: 47345

Re: Error compiling code

Jubatian wrote: Thu Sep 03, 2020 11:00 pm Added another patch on the Whack-a-Mole game, hopefully it compiles now (Pfff... Another maybe not wholly intentionally global variable fished out from under the hood of the kernel).
Good job! It is compiling now without errors.
by zigfreid
Thu Sep 03, 2020 1:58 am
Forum: New to Uzebox? Start here!
Topic: Error compiling code
Replies: 31
Views: 47345

Re: Error compiling code

I have no success in compiling new code. =================================== Building demo: demos/Whack-a-Mole/default =================================== make -C demos/Whack-a-Mole/default UZEBIN_DIR=/home/vitaly/uzebox-master/bin/ avr-gcc -mmcu=atmega644 -Wl,-Map=Whack-a-Mole.map -Wl,-gc-sections ...
by zigfreid
Sat Aug 22, 2020 5:23 pm
Forum: New to Uzebox? Start here!
Topic: Error compiling code
Replies: 31
Views: 47345

Re: Error compiling code

Anyway, committed the changes to master in the morning, hope that the project finally builds on gcc 10.1.0 proper! I checked my compiled games in emulator, as suggested above and found them working. About SNES connectors, i have no idea about them, until i first started my "Uzebox". :lol:
by zigfreid
Sat Aug 22, 2020 1:53 pm
Forum: New to Uzebox? Start here!
Topic: Error compiling code
Replies: 31
Views: 47345

Re: Error compiling code

Indeed! I confirm it. I will check the compiled files later, and report here. I dicovered, that i do not have suitable joystick. So I can see the menu, but i'm not able to navigate menu and check the game. Actually I built a "Uzebox" device, but i forgot about joystick :lol: . So i'm goin...
by zigfreid
Sat Aug 22, 2020 1:53 pm
Forum: New to Uzebox? Start here!
Topic: Error compiling code
Replies: 31
Views: 47345

Re: Error compiling code

Removed.
by zigfreid
Fri Aug 21, 2020 2:57 pm
Forum: New to Uzebox? Start here!
Topic: Error compiling code
Replies: 31
Views: 47345

Re: Error compiling code

Artcfox wrote: Fri Aug 21, 2020 3:44 am I'm pretty sure you need to remove this line from the game code: https://github.com/Uzebox/uzebox/blob/m ... res.h#L159
Indeed! I confirm it.

I will check the compiled files later, and report here.
by zigfreid
Fri Aug 21, 2020 2:18 am
Forum: New to Uzebox? Start here!
Topic: Error compiling code
Replies: 31
Views: 47345

Re: Error compiling code

Could you do a "make clean" and try to build it again? Maybe something wasn't recompiled after a fix, and thus the linker still conflicts when trying to link together those objects. After "make clean" the same error appeared again: avr-gcc -mmcu=atmega644 -Wl,-Map=Zombienator.ma...
by zigfreid
Thu Aug 20, 2020 2:25 am
Forum: New to Uzebox? Start here!
Topic: Error compiling code
Replies: 31
Views: 47345

Re: Error compiling code

Hello! I fixed "Whack-a-Mole" by myself, but now i'm getting linker error in the "Zombienator": This after applying the fix I mentioned earlier? Could you please check that and report how the games are affected? (Still waiting for it before committing) I can confirm that line: s...
by zigfreid
Wed Aug 19, 2020 3:53 pm
Forum: New to Uzebox? Start here!
Topic: Error compiling code
Replies: 31
Views: 47345

Re: Error compiling code

Hello! I fixed "Whack-a-Mole" by myself, but now i'm getting linker error in the "Zombienator": avr-gcc -mmcu=atmega644 -Wl,-Map=Zombienator.map -Wl,-gc-sections uzeboxVideoEngineCore.o uzeboxCore.o uzeboxSoundEngine.o uzeboxSoundEngineCore.o uzeboxVideoEngine.o Zombienator.o str...
by zigfreid
Mon Aug 17, 2020 4:48 pm
Forum: New to Uzebox? Start here!
Topic: Error compiling code
Replies: 31
Views: 47345

Re: Error compiling code

I will try to run SpriteDemo and Zombienator later, and inform here.