Zombienator: Difference between revisions
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==SOURCES== | ==SOURCES== | ||
[ | Part of the master Uzebox repository: [https://github.com/Uzebox/uzebox/tree/master/demos/Zombienator] | ||
[[Category:Games licensed under the GNU GPL v3]] | [[Category:Games licensed under the GNU GPL v3]] |
Revision as of 19:31, 30 November 2016
Zombienator | |
---|---|
Zombienator in two player mode | |
Genre | shoot-em-up |
Developer | Peter Hedman (Phog) |
Code license | or (at your option) any later version. |
Engine | Kernel V3 |
Video Mode | 2 |
Latest release | 1.1 Beta |
Release date | June 20th, 2009 |
Language | English |
Zombinator is a shoot-em-up game taking place in a cemetery where you must shoot onslaughts of zombies.
Current Features
- 2 player mode
- Scrolling
- Zombies!
- Bushes and Churches!
- FLAMETHROWER!!
Upcoming Features
- Soundtrack
- Increasing difficulty (?)
- Saving the highscore using the EEPROM functions
- Optimizing the code
- Improving the graphics in general
- Minor bugfixes
Controls
- D-pad for movement
- Y,X,B,A for aiming (Y = left, X = up, A = right, B = down)
- R for shooting
- L for changing weapons
- SELECT for pausing and selecting
Notes
If the game becomes too easy in the long run (especially in two player mode), linearly increasing difficulty will be added. (Faster zombies and faster spawn rates, a cheap version of L4D's director :))
ROM
SOURCES
Part of the master Uzebox repository: [1]