Zombienator: Difference between revisions

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* Saving the highscore using the EEPROM functions
* Saving the highscore using the EEPROM functions
* Optimizing the code
* Optimizing the code
* Adding more items to the map (a church for example)
* Improving the graphics in general
* Improving the graphics in general
* Minor bugfixes
* Minor bugfixes

Revision as of 11:03, 6 September 2009

Zombienator
Zombienator2player.gif
Zombienator in two player mode
Genreshoot-em-up
DeveloperPeter Hedman (Phog)
Code licenseGNU General Public License version 3
or (at your option) any later version.
EngineKernel V3
Video Mode2
Latest release1.1 Beta
Release dateJune 20th, 2009
LanguageEnglish


Zombinator is a shoot-em-up game taking place in a cemetery where you must shoot onslaughts of zombies.

Current Features

  • 2 player mode
  • Scrolling
  • Zombies!
  • Bushes and Churches!
  • FLAMETHROWER!!

Upcoming Features

  • Soundtrack
  • Increasing difficulty (?)
  • Saving the highscore using the EEPROM functions
  • Optimizing the code
  • Improving the graphics in general
  • Minor bugfixes

Controls

  • D-pad for movement
  • Y,X,B,A for aiming (Y = left, X = up, A = right, B = down)
  • R for shooting
  • SELECT for pausing and selecting

Notes

If the game becomes too easy in the long run (especially in two player mode), linearly increasing difficulty will be added. (Faster zombies and faster spawn rates, a cheap version of L4D's director :))

ROM

Media:Zombienator.hex

SOURCES

SVN Sources