Weber's Rants: Difference between revisions

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=Happy Uzebox Geek Game Reviews=
=Programming=
*[[HUG Lode Runner]]
*[[Asynchronous SD Access]]
 
=Programming=
*[[Frame Work]]
*[[Frame Work]]
*[[Collision Detection]]
*[[Collision Detection]]
*[[Collision Response]]
*[[Collision Response]]
*[[Compression Tutorial]]
*[[Dictionary Compression]]
*[[ESP8266 Emulation]]
*[[Rendering]]
*[[Rendering]]
*[[Compression Tutorial]]
*[[Saving Ram]]
*[[Saving Ram]]
*[[SD Card Primer]]
*[[Uzelink]]*depreciated, get some Uzenet modules instead
*[[Uzenet Basics]]
*[[Uzenet Advanced]]
*[[Uzenet Enabled Game Walkthrough]]
=Uzenet=
*[[Detailed Explanations For Future Developers And Maintainers]]
*[[Implementing Uzenet High Score]]
*[[Uzenet Basic Networked Gameplay]]
*[[Uzenet FAQ]]


=Graphics=
=Graphics=
*[[Ram Tile Effects Primer]]
*[[Ram Tile Effects Primer]]
*[[Sprite Techniques]]
*[[Sprite Techniques]]
*[[Sprite Multiplexing]]
*[[VRAM Explained]]
*[[Scrolling Tutorial]]
*[[RLE Maps]]
*[[TileStudio]]


=RTL Ram Tile (Effects) Library=
=RTL Ram Tile (Effects) Library=
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*[[RTL Source and Reference]]
*[[RTL Source and Reference]]
*[[Hello World RTL Style]]
*[[Hello World RTL Style]]
*[[RTL 101]]
*[[Using rtl_Print Compressed Fonts]]
*[[Flash Free Screens From SD]]


=Sound=
=Sound=
*[[Sound Effects An Easy Way]](from NES Games)
*[[Sound Effects An Easy Way]](from NES Games)
*[[Sound Effects Another Way]](using PatchTool)
*[[Sound Effects Another Way]](using PatchTool)
 
*[[Sound Effects Based On PCM]](using standard patch commands)
*[[PCM Sound Effects]]
*[[Extracting PCM Data From A Game]]
*[[Music Step By Step]]
*[[Music Step By Step]]
*[[PCM Sound Effects]]
*[[Instrument Patches Demystified]]
 
*[[Sound From Different Formats]]
*[[Sound From Different Formats]]
*[[Streaming Music]]
*[[Mconvert tutorial]]
*[[Dconvert tutorial]]


=Design=
=Design=
*[[GUI Tutorial]]
*[[GUI Tutorial]]
*[[Space Saving Tricks]]
*[[Space Saving Tricks]]
*[[Case Study: Castlevania]]
=Misc=
*[[Creating Game Boxes]]
*[[Small Music Demos]]


=My Games=
=My Games=
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*[[Sokoban Manual]]
*[[Sokoban Manual]]
*[[Uzesweeper Manual]]
*[[Uzesweeper Manual]]
*[[Frog Feast Manual]]
*[[Alter Ego Manual]]
*[[Solitaire Manual]]
*[[Toorum's Quest Manual]]
=Happy Uzebox Geek Game Reviews=
*[[HUG Lode Runner]]
*[[HUG Corrida Nebososa]]
*[[HUG Zombienator]]
*[[HUG Uze8]]
*[[HUG Pengo]]
*[[HUG Xor]]
*[[HUG Uze Feud]]
*[[HUG Pipes]]
=Postmortems=
*Here are articles that are essentially overviews of the whole process of making a particular game; what went right, what went wrong, etc.
*The intent is to help out members who are just starting, or are interested in learning new things while avoiding mistakes I have already paid for ;)
*[[Postmortem Frog Feast]]
*[[Postmortem Alter Ego]]

Revision as of 02:54, 5 November 2017

Programming

Uzenet

Graphics

RTL Ram Tile (Effects) Library

Sound

Design

Misc

My Games

Happy Uzebox Geek Game Reviews

Postmortems

  • Here are articles that are essentially overviews of the whole process of making a particular game; what went right, what went wrong, etc.
  • The intent is to help out members who are just starting, or are interested in learning new things while avoiding mistakes I have already paid for ;)