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Showing below up to 250 results in range #1 to #250.

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  1. (hist) ‎Sound Patches and Effects ‎[48,464 bytes]
  2. (hist) ‎Platz Toolset ‎[36,104 bytes]
  3. (hist) ‎Tutorial 3: Gamepad Controls and Sprite Manipulation ‎[28,720 bytes]
  4. (hist) ‎Tutorial 2: Creating your First Game ‎[28,522 bytes]
  5. (hist) ‎Uzenet Basics ‎[26,939 bytes]
  6. (hist) ‎Sprite Techniques ‎[26,084 bytes]
  7. (hist) ‎Ram Tile Effects Primer ‎[25,245 bytes]
  8. (hist) ‎Scrolling Tutorial ‎[23,981 bytes]
  9. (hist) ‎Hello World ‎[23,039 bytes]
  10. (hist) ‎Uzebox Tutorials And Such 2 - Basics Review ‎[21,997 bytes]
  11. (hist) ‎Video Mode 3 ‎[21,824 bytes]
  12. (hist) ‎Music Step By Step ‎[20,829 bytes]
  13. (hist) ‎Uze64 Adapter ‎[20,532 bytes]
  14. (hist) ‎Games and Demos ‎[19,945 bytes]
  15. (hist) ‎ESP8266 Emulation ‎[19,607 bytes]
  16. (hist) ‎FAQ ‎[18,084 bytes]
  17. (hist) ‎Case Study: Castlevania ‎[17,431 bytes]
  18. (hist) ‎Video Mode 11 ‎[16,650 bytes]
  19. (hist) ‎Emulator ‎[16,421 bytes]
  20. (hist) ‎Streaming Music ‎[16,180 bytes]
  21. (hist) ‎Uzenet ‎[15,857 bytes]
  22. (hist) ‎Games and Demos EX ‎[15,764 bytes]
  23. (hist) ‎Sound Effects An Easy Way ‎[15,030 bytes]
  24. (hist) ‎Flash Free Screens From SD ‎[14,995 bytes]
  25. (hist) ‎Generating Tiles and Maps with gconvert ‎[14,913 bytes]
  26. (hist) ‎Detailed Explanations For Future Developers And Maintainers ‎[14,366 bytes]
  27. (hist) ‎Lolo Manual ‎[14,186 bytes]
  28. (hist) ‎Uzebox Developement Under Eclipse ‎[13,904 bytes]
  29. (hist) ‎Instrument Patches Demystified ‎[13,162 bytes]
  30. (hist) ‎Flash Free Screens From SPI Ram ‎[12,892 bytes]
  31. (hist) ‎Sound Engine ‎[12,760 bytes]
  32. (hist) ‎Animating Oscillations ‎[12,436 bytes]
  33. (hist) ‎LePlatz Level Editor ‎[12,420 bytes]
  34. (hist) ‎Toorum's Quest Manual ‎[12,298 bytes]
  35. (hist) ‎Frame Work ‎[12,267 bytes]
  36. (hist) ‎Uzebox SCART Interface ‎[12,239 bytes]
  37. (hist) ‎Torum's Quest Manual ‎[12,166 bytes]
  38. (hist) ‎Video Modes ‎[11,996 bytes]
  39. (hist) ‎API Functions ‎[11,437 bytes]
  40. (hist) ‎RLE Maps ‎[11,234 bytes]
  41. (hist) ‎Compression Tutorial ‎[10,656 bytes]
  42. (hist) ‎ESP8266 ‎[10,385 bytes]
  43. (hist) ‎Python Script for Generating Tile Data ‎[10,015 bytes]
  44. (hist) ‎Tutorial 1: The Basics of an Uzebox Game ‎[9,749 bytes]
  45. (hist) ‎Homemade Uzeboxes & derived projects ‎[9,365 bytes]
  46. (hist) ‎VRAM Explained ‎[9,089 bytes]
  47. (hist) ‎Tutorial 4: Take a Walk Through the World ‎[8,991 bytes]
  48. (hist) ‎SD Image Creation Tool ‎[8,851 bytes]
  49. (hist) ‎Uzebox Tutorials And Such 2 - SD Reading ‎[8,754 bytes]
  50. (hist) ‎Mconvert tutorial ‎[8,692 bytes]
  51. (hist) ‎TileStudio ‎[8,585 bytes]
  52. (hist) ‎Main Page ‎[8,387 bytes]
  53. (hist) ‎User Guide ‎[8,374 bytes]
  54. (hist) ‎Emscripten ‎[8,150 bytes]
  55. (hist) ‎Tutorial 5: Using the SD Card to Store Maps ‎[8,143 bytes]
  56. (hist) ‎How Video Modes Work ‎[8,104 bytes]
  57. (hist) ‎Postmortem Frog Feast ‎[8,073 bytes]
  58. (hist) ‎Lode Runner ‎[8,044 bytes]
  59. (hist) ‎GUI Tutorial ‎[7,886 bytes]
  60. (hist) ‎How to create or tweak a video mode ‎[7,777 bytes]
  61. (hist) ‎Extracting PCM Data From A Game ‎[7,676 bytes]
  62. (hist) ‎Collision Detection ‎[7,604 bytes]
  63. (hist) ‎ESP8266 Manual Upgrade ‎[7,570 bytes]
  64. (hist) ‎Space Saving Tricks ‎[7,553 bytes]
  65. (hist) ‎LinkCable ‎[7,534 bytes]
  66. (hist) ‎Omega ‎[7,495 bytes]
  67. (hist) ‎Columns Manual ‎[7,406 bytes]
  68. (hist) ‎Using rtl Print Compressed Fonts ‎[7,253 bytes]
  69. (hist) ‎Music Step By Step TODO ‎[7,213 bytes]
  70. (hist) ‎Rtl Foreground ‎[6,955 bytes]
  71. (hist) ‎Rapid Prototyping - Creating a Level Generator ‎[6,817 bytes]
  72. (hist) ‎C Tips, Tricks and Optimizations ‎[6,677 bytes]
  73. (hist) ‎Assembler Tips ‎[6,657 bytes]
  74. (hist) ‎UART ‎[6,593 bytes]
  75. (hist) ‎Linux audio and JACK cheatsheet ‎[6,421 bytes]
  76. (hist) ‎Gconvert ‎[6,367 bytes]
  77. (hist) ‎Avrdude ‎[6,325 bytes]
  78. (hist) ‎Video mode operation ‎[6,282 bytes]
  79. (hist) ‎Uzebox Pixel-Art with Gimp ‎[6,180 bytes]
  80. (hist) ‎Layer Export GIMP Script ‎[6,117 bytes]
  81. (hist) ‎Windows Software Installation ‎[6,110 bytes]
  82. (hist) ‎Getting Started on the Uzebox ‎[6,106 bytes]
  83. (hist) ‎Uzebox programming (work in progress) ‎[6,082 bytes]
  84. (hist) ‎Uzenet FAQ ‎[5,967 bytes]
  85. (hist) ‎Mode 748 Quickstart ‎[5,947 bytes]
  86. (hist) ‎Uzebox Tutorials And Such ‎[5,731 bytes]
  87. (hist) ‎Sokoban Manual ‎[5,705 bytes]
  88. (hist) ‎Mode 74 Quickstart ‎[5,620 bytes]
  89. (hist) ‎Uzebox Tactics ‎[5,526 bytes]
  90. (hist) ‎Uzebox Keyboard Interface ‎[5,374 bytes]
  91. (hist) ‎SD Save Sector Reservation List ‎[5,254 bytes]
  92. (hist) ‎Mode 40 guide ‎[5,151 bytes]
  93. (hist) ‎Building Emulator for linux ‎[5,060 bytes]
  94. (hist) ‎PCM Sound Effects ‎[4,954 bytes]
  95. (hist) ‎Das Boot ‎[4,904 bytes]
  96. (hist) ‎Dconvert tutorial ‎[4,880 bytes]
  97. (hist) ‎Uzing the SD card ‎[4,792 bytes]
  98. (hist) ‎B.C. Dash ‎[4,681 bytes]
  99. (hist) ‎Sound From Different Formats ‎[4,619 bytes]
  100. (hist) ‎Mode 52 Quickstart ‎[4,603 bytes]
  101. (hist) ‎Patch Commands Defined ‎[4,597 bytes]
  102. (hist) ‎XOR ‎[4,563 bytes]
  103. (hist) ‎Video Mode 13 ‎[4,560 bytes]
  104. (hist) ‎Sound Effects Another Way ‎[4,508 bytes]
  105. (hist) ‎Roguze ‎[4,465 bytes]
  106. (hist) ‎Pentago ‎[4,459 bytes]
  107. (hist) ‎Flight of a Dragon ‎[4,457 bytes]
  108. (hist) ‎Experimental and Non-game modes ‎[4,410 bytes]
  109. (hist) ‎Zooming Secretary ‎[4,331 bytes]
  110. (hist) ‎ESP8266 AT Commands ‎[4,321 bytes]
  111. (hist) ‎Bugz ‎[4,256 bytes]
  112. (hist) ‎Mode 42 guide ‎[4,248 bytes]
  113. (hist) ‎Video Mode 9 ‎[4,168 bytes]
  114. (hist) ‎Alter Ego Manual ‎[4,156 bytes]
  115. (hist) ‎Uzebox 128+ ‎[4,100 bytes]
  116. (hist) ‎Troubleshooting ‎[4,097 bytes]
  117. (hist) ‎Mode 41 guide ‎[4,015 bytes]
  118. (hist) ‎Frog Feast Manual ‎[3,930 bytes]
  119. (hist) ‎EEPROM Block ID Reservation List ‎[3,858 bytes]
  120. (hist) ‎Sound Engine crash Course ‎[3,707 bytes]
  121. (hist) ‎To do list ‎[3,698 bytes]
  122. (hist) ‎RGB HDMI Video ‎[3,674 bytes]
  123. (hist) ‎UCC2013 ‎[3,633 bytes]
  124. (hist) ‎HUG Lode Runner ‎[3,596 bytes]
  125. (hist) ‎Free Photo Downloader For Instagram Save Content Quickly ‎[3,534 bytes]
  126. (hist) ‎Outpost in the Dragon's Maw ‎[3,476 bytes]
  127. (hist) ‎UZE File format ‎[3,444 bytes]
  128. (hist) ‎Ruby Crush ‎[3,444 bytes]
  129. (hist) ‎Toorum's Quest ‎[3,403 bytes]
  130. (hist) ‎Corrida Nebososa's Manual ‎[3,237 bytes]
  131. (hist) ‎Binary Guide ‎[3,217 bytes]
  132. (hist) ‎Tips:Controller Event Handling ‎[3,200 bytes]
  133. (hist) ‎Mac OS X Software Installation ‎[3,198 bytes]
  134. (hist) ‎Rom Name List ‎[3,185 bytes]
  135. (hist) ‎Alter Ego ‎[3,180 bytes]
  136. (hist) ‎HUG Zombienator ‎[3,155 bytes]
  137. (hist) ‎Rtl Primer ‎[3,146 bytes]
  138. (hist) ‎Telnet ‎[3,141 bytes]
  139. (hist) ‎Castlevania: Vengeance ‎[2,991 bytes]
  140. (hist) ‎Packrom ‎[2,903 bytes]
  141. (hist) ‎Tornado 2000 ‎[2,867 bytes]
  142. (hist) ‎MegaBomber Manual ‎[2,867 bytes]
  143. (hist) ‎HUG Pengo ‎[2,849 bytes]
  144. (hist) ‎3D printed case ‎[2,839 bytes]
  145. (hist) ‎Mode 72 Sprite modes ‎[2,839 bytes]
  146. (hist) ‎Convert an image into a row of tiles using the GIMP ‎[2,830 bytes]
  147. (hist) ‎Bootloader API guide ‎[2,819 bytes]
  148. (hist) ‎Megatris ‎[2,790 bytes]
  149. (hist) ‎Mode 7 Encoding ‎[2,784 bytes]
  150. (hist) ‎Iros ‎[2,769 bytes]
  151. (hist) ‎Streaming PCM ‎[2,675 bytes]
  152. (hist) ‎Font Bitmaps ‎[2,649 bytes]
  153. (hist) ‎Mode 2 ScreenSections Guide ‎[2,638 bytes]
  154. (hist) ‎Tron ‎[2,611 bytes]
  155. (hist) ‎Zelda II ‎[2,585 bytes]
  156. (hist) ‎Circuit Puzzle ‎[2,548 bytes]
  157. (hist) ‎IKD ‎[2,535 bytes]
  158. (hist) ‎Kismet ‎[2,528 bytes]
  159. (hist) ‎AVR Programming ‎[2,502 bytes]
  160. (hist) ‎UzeBurn ‎[2,477 bytes]
  161. (hist) ‎Würgertime ‎[2,474 bytes]
  162. (hist) ‎Laser Puzzle II ‎[2,391 bytes]
  163. (hist) ‎2048 ‎[2,387 bytes]
  164. (hist) ‎Donkey Kong ‎[2,323 bytes]
  165. (hist) ‎Corrida Nebososa 2 ‎[2,308 bytes]
  166. (hist) ‎Sokoban ‎[2,308 bytes]
  167. (hist) ‎Tank Fu ‎[2,273 bytes]
  168. (hist) ‎Weber's Rants ‎[2,268 bytes]
  169. (hist) ‎Candle Burner ‎[2,248 bytes]
  170. (hist) ‎Arkanoid ‎[2,239 bytes]
  171. (hist) ‎Emuze ‎[2,225 bytes]
  172. (hist) ‎Ghosty Ghost ‎[2,223 bytes]
  173. (hist) ‎HUG Corrida Nebososa ‎[2,204 bytes]
  174. (hist) ‎Sokoban World ‎[2,196 bytes]
  175. (hist) ‎Tetris ‎[2,193 bytes]
  176. (hist) ‎SD Data File Best Practices ‎[2,193 bytes]
  177. (hist) ‎Joyrider ‎[2,193 bytes]
  178. (hist) ‎MegaSokoban ‎[2,175 bytes]
  179. (hist) ‎UzeBeats ‎[2,174 bytes]
  180. (hist) ‎Happy Easter ‎[2,169 bytes]
  181. (hist) ‎Frog Feast ‎[2,146 bytes]
  182. (hist) ‎Gorillas ‎[2,139 bytes]
  183. (hist) ‎Uzeamp ‎[2,121 bytes]
  184. (hist) ‎Memory ‎[2,098 bytes]
  185. (hist) ‎Pac-Man ‎[2,068 bytes]
  186. (hist) ‎Solitaire ‎[2,060 bytes]
  187. (hist) ‎Chickens in Choppers ‎[2,053 bytes]
  188. (hist) ‎Laser Puzzle ‎[2,043 bytes]
  189. (hist) ‎Hammurabi ‎[2,013 bytes]
  190. (hist) ‎Columns ‎[2,012 bytes]
  191. (hist) ‎Zombienator ‎[2,010 bytes]
  192. (hist) ‎Movie Player ‎[2,008 bytes]
  193. (hist) ‎Chuckie Egg ‎[2,005 bytes]
  194. (hist) ‎Type ScreenSectionStruct ‎[2,000 bytes]
  195. (hist) ‎Mode 80 Demo ‎[1,993 bytes]
  196. (hist) ‎Dig Dug ‎[1,991 bytes]
  197. (hist) ‎Hello World RTL Style ‎[1,957 bytes]
  198. (hist) ‎Final Blood ‎[1,951 bytes]
  199. (hist) ‎Lander ‎[1,948 bytes]
  200. (hist) ‎ATmega644 Pin Allocation ‎[1,939 bytes]
  201. (hist) ‎Legend of Zelda I ‎[1,936 bytes]
  202. (hist) ‎Block Boy ‎[1,929 bytes]
  203. (hist) ‎Frogger ‎[1,929 bytes]
  204. (hist) ‎Algorithmic Music Demo ‎[1,925 bytes]
  205. (hist) ‎Reels of fortune ‎[1,921 bytes]
  206. (hist) ‎Rendering ‎[1,917 bytes]
  207. (hist) ‎Uzesweeper ‎[1,897 bytes]
  208. (hist) ‎Hattrick ‎[1,882 bytes]
  209. (hist) ‎Convert to UZM script ‎[1,872 bytes]
  210. (hist) ‎Small Music Demos ‎[1,863 bytes]
  211. (hist) ‎Pipes ‎[1,861 bytes]
  212. (hist) ‎Videopoker ‎[1,836 bytes]
  213. (hist) ‎Configuring Kate for use as a Uzebox IDE ‎[1,824 bytes]
  214. (hist) ‎65536-in-1 ‎[1,813 bytes]
  215. (hist) ‎Getting Input ‎[1,812 bytes]
  216. (hist) ‎Uzesweeper Manual ‎[1,806 bytes]
  217. (hist) ‎Mode7multiplexer.c ‎[1,797 bytes]
  218. (hist) ‎Uze8 ‎[1,770 bytes]
  219. (hist) ‎Babylon Tower ‎[1,757 bytes]
  220. (hist) ‎Mega Bomber ‎[1,752 bytes]
  221. (hist) ‎SPI RAM video modes ‎[1,750 bytes]
  222. (hist) ‎Uzebox Tutorials And Such 2 ‎[1,738 bytes]
  223. (hist) ‎Bomberman II ‎[1,718 bytes]
  224. (hist) ‎Simon ‎[1,713 bytes]
  225. (hist) ‎Controller Tester 2 ‎[1,712 bytes]
  226. (hist) ‎RedBull Demo ‎[1,701 bytes]
  227. (hist) ‎UzeMaze ‎[1,691 bytes]
  228. (hist) ‎Uzekickers ‎[1,686 bytes]
  229. (hist) ‎Corrida Nebososa ‎[1,675 bytes]
  230. (hist) ‎Adventures Of Lolo ‎[1,664 bytes]
  231. (hist) ‎Pengo ‎[1,652 bytes]
  232. (hist) ‎Space Invaders ‎[1,647 bytes]
  233. (hist) ‎Digital thermometer demo ‎[1,645 bytes]
  234. (hist) ‎SubMarine ‎[1,639 bytes]
  235. (hist) ‎Image Viewer ‎[1,637 bytes]
  236. (hist) ‎Sonic ‎[1,634 bytes]
  237. (hist) ‎Mode 2 Sprites Guide ‎[1,633 bytes]
  238. (hist) ‎Linux Software Installation ‎[1,632 bytes]
  239. (hist) ‎Versions and Releases(Guideline) ‎[1,629 bytes]
  240. (hist) ‎Uzenet API ‎[1,627 bytes]
  241. (hist) ‎How I write Uzebox Games ‎[1,625 bytes]
  242. (hist) ‎Bomber ‎[1,614 bytes]
  243. (hist) ‎U-Type (working title) ‎[1,604 bytes]
  244. (hist) ‎Stormforce ‎[1,566 bytes]
  245. (hist) ‎Space Age ‎[1,535 bytes]
  246. (hist) ‎Collision Response ‎[1,534 bytes]
  247. (hist) ‎Video Mode 7 ‎[1,524 bytes]
  248. (hist) ‎Vector Game ‎[1,505 bytes]
  249. (hist) ‎FilledPolyDemo ‎[1,496 bytes]
  250. (hist) ‎Type PatchStruct ‎[1,493 bytes]

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