User contributions
From Uzebox
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- 00:40, 14 July 2010 (diff | hist) m Frogger (→1P) (top)
- 00:27, 14 July 2010 (diff | hist) m Frogger
- 00:27, 14 July 2010 (diff | hist) m Frogger
- 21:51, 11 July 2010 (diff | hist) m Frogger (→1P)
- 21:49, 11 July 2010 (diff | hist) N Frogger (Created page with '{{Gameinfo |title = Frogger |image = Image:Frogger.png |caption = Frogger gameplay |genres = |genre = Action |developers = |develo…')
- 21:40, 11 July 2010 (diff | hist) N File:Frogger.png (top)
- 21:35, 11 July 2010 (diff | hist) m Games and Demos (→Games)
- 21:12, 5 July 2010 (diff | hist) m EEPROM Block ID Reservation List
- 18:08, 25 March 2010 (diff | hist) m Donkey Kong (top)
- 18:07, 25 March 2010 (diff | hist) m Donkey Kong
- 19:57, 24 March 2010 (diff | hist) m Donkey Kong
- 19:49, 24 March 2010 (diff | hist) Donkey Kong
- 19:47, 24 March 2010 (diff | hist) m Donkey Kong (→Features)
- 19:26, 14 March 2010 (diff | hist) m EEPROM Block ID Reservation List
- 14:08, 1 March 2010 (diff | hist) m EEPROM Block ID Reservation List
- 12:52, 1 March 2010 (diff | hist) Hello World (→Drawing)
- 16:31, 28 February 2010 (diff | hist) m EEPROM Block ID Reservation List
- 16:14, 28 February 2010 (diff | hist) m EEPROM Block ID Reservation List
- 19:06, 27 February 2010 (diff | hist) m Hello World (→Tile Studio)
- 18:00, 27 February 2010 (diff | hist) m Space Invaders (→GamePlay) (top)
- 22:41, 25 February 2010 (diff | hist) Global Vram (top)
- 22:40, 25 February 2010 (diff | hist) N Global Vram (New page: The '''vram''' global variable is the array of tiles that will be drawn to the screen each frame. You can access it's elements directly or you can do so indirectly through [[Function_SetTi...)
- 22:25, 25 February 2010 (diff | hist) API Types (top)
- 22:21, 25 February 2010 (diff | hist) m API Types
- 22:20, 25 February 2010 (diff | hist) m Type EepromBlockStruct (top)
- 22:20, 25 February 2010 (diff | hist) m Type PatchStruct (top)
- 22:19, 25 February 2010 (diff | hist) N Type SpriteStruct (New page: The SpriteStruct struct stores information about the appearance and position of a 6x8 (mode 2) or 8x8 (mode 3) sprite. struct SpriteStruct { unsigned char x; // x-axis positi...) (top)
- 21:59, 25 February 2010 (diff | hist) N Type ScreenType (New page: Similar to screenSections, ScreenType encapsulates a horizontal portion of the screen and contains all the information required to scroll and draw this sectio...) (top)
- 21:55, 25 February 2010 (diff | hist) API Types
- 21:54, 25 February 2010 (diff | hist) Type ScreenSectionStruct (top)
- 21:49, 25 February 2010 (diff | hist) N Type ScreenSectionStruct (New page: The ScreenSectionStruct struct encapsulates a horizontal portion of the screen and contains all the information required to scroll and draw this section independently from other screen sec...)
- 21:29, 25 February 2010 (diff | hist) N Type PatchStruct (New page: PatchStruct (combined with the data it points to) contains all the information required to guide the Uzebox sound engine in regards to how your sound effects and music will be played. Afte...)
- 21:15, 25 February 2010 (diff | hist) m Hello World (→Loading and Saving Games)
- 21:14, 25 February 2010 (diff | hist) Type EepromBlockStruct
- 21:13, 25 February 2010 (diff | hist) N Function EepromReadBlock (New page: TODO) (top)
- 21:10, 25 February 2010 (diff | hist) N Type EepromBlockStruct (New page: The animation type is used by Platz for background animations, but it can also be used effectively for player sprite animations; the Platz demo does just this. struct EepromBlockStruct {...)
- 20:35, 25 February 2010 (diff | hist) N API Types (New page: ==Types== * struct EepromBlockStruct * struct PatchStruct * struct ScreenSectionStruct * [[Type_ScreenType|Scre...)
- 19:38, 25 February 2010 (diff | hist) m Hello World (→Tiles and Sprites)
- 19:36, 25 February 2010 (diff | hist) m Hello World (→Kernel Initialization)
- 19:33, 25 February 2010 (diff | hist) m Hello World (→Ideas for extending Space Invaders)
- 19:33, 25 February 2010 (diff | hist) m Hello World (→Ideas for extending Space Invaders)
- 16:51, 25 February 2010 (diff | hist) m Space Invaders (→GamePlay)
- 16:51, 25 February 2010 (diff | hist) m Space Invaders (→GamePlay)
- 16:38, 25 February 2010 (diff | hist) File:SpaceInvaders.hex (uploaded a new version of "Image:SpaceInvaders.hex") (top)
- 09:13, 25 February 2010 (diff | hist) m Space Invaders (→GamePlay)
- 09:00, 25 February 2010 (diff | hist) File:SpaceInvaders.hex (uploaded a new version of "Image:SpaceInvaders.hex")
- 21:53, 24 February 2010 (diff | hist) N Space Invaders (New page: {{Gameinfo |title = Space Invaders |image = Image:SpaceInvaders.png |caption = Space Invaders gameplay |genres = |genre = Action |developers ...)
- 21:52, 24 February 2010 (diff | hist) File:SpaceInvaders.hex (uploaded a new version of "Image:SpaceInvaders.hex")
- 21:45, 24 February 2010 (diff | hist) N File:SpaceInvaders.png (top)
- 21:44, 24 February 2010 (diff | hist) m Games and Demos (→Games)
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