MegaSokoban: Difference between revisions

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* Simple game engine (copied from [http://uzebox.org/forums/viewtopic.php?f=10&t=914 Sokoban for AVR TV Game])
* Simple game engine (copied from [http://uzebox.org/forums/viewtopic.php?f=10&t=914 Sokoban for AVR TV Game])
* Unique level compression algorithm (average level has less than 27B)
* Unique level compression algorithm (average level has less than 27B, very cheap decompression)
* 999 levels (selected levels from collections [http://users.bentonrea.com/~sasquatch/sokoban/ Microban, Sasquatch by David W. Skinner] and [http://larc.unt.edu/ian/research/sokoban/ Procedural Sokoban Level Generation - algorithmically generated by Joshua Taylor and Ian Parberry])
* 999 levels (selected levels from collections [http://users.bentonrea.com/~sasquatch/sokoban/ Microban, Sasquatch by David W. Skinner] and [http://larc.unt.edu/ian/research/sokoban/ Procedural Sokoban Level Generation - algorithmically generated by Joshua Taylor and Ian Parberry])
* Custom video engine (modified engine 5 with tile size 12x16 px and screen size 16x12 tiles, no scrolling or sprites - around 3KB of SRAM free!)
* Custom video engine (modified engine 5 with tile size 12x16 px and screen size 16x12 tiles, no scrolling or sprites - around 3KB of SRAM free!)

Revision as of 18:10, 22 January 2012

MegaSokoban
MegaSokoban.png
GenreLogic/Puzzle
DeveloperMartin Šustek
Code licenseGNU General Public License version 3
or (at your option) any later version.
Media licenseCreative Commons Attribution Share-Alike version 3.0
EngineUzebox 3.0
Video ModeCustom
Latest releaseFinal Version
Release dateJanuary 2012
LanguageEnglish


Classical sokoban game with minimalistic engine and 999 levels.

Features

Controls

In Game

  • D-Pad = Move
  • A = Restart Level
  • B = Undo push
  • X = Next level
  • Y = Previous level
  • Select = Level menu

Level Menu

  • D-Pad = Change level by 1 or 10
  • L/R = Change level by 100
  • Start, A, B, X, Y = Play level

ROMs and sources

Will be added when I get permission to use levels