Function ClearVram
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Prototype |
Undefined! |
---|---|
Description |
Undefined! |
Parameters |
None |
Returns |
Void |
Video Modes |
N/A |
Since |
V1 |
Fills the entire VRAM with tile #0. Before calling this function, you must invoke SetTileTable() to specify the tile set to use.
Declaration: void ClearVram();
Parameters: None
Returns: Void
Video Modes Support: All
Status: Active