Function ClearVram

From Uzebox Wiki
Revision as of 18:44, 27 February 2009 by 74.12.219.241 (talk)
Jump to navigation Jump to search

Fills the entire VRAM with tile #0. Before calling this function, you must invoke SetTileTable() to specify the tile set to use.


Declaration: void ClearVram();

Parameters: None

Returns: Void

Video Modes Support: All

Status: Active