Function ClearVram: Difference between revisions

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Fills the entire VRAM with tile #0. Before calling this function, you must invoke SetTileTable() to specify the tile set to use.
----
'''Declaration:''' <code>void ClearVram();</code>
'''Parameters:''' None
'''Returns:''' Void
'''Video Modes Support:''' All
'''Status:''' Active

Revision as of 19:40, 27 February 2009

Prototype

void ClearVram();

Description

Fills the entire VRAM with tile #0. Before calling this function, you must invoke SetTileTable() to specify the tile set to use.

Parameters

None

Returns

Void

Video Modes

All

Since

V1