Font Bitmaps: Difference between revisions
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Nitrofurano (talk | contribs) (→8x12) |
Nitrofurano (talk | contribs) (4x5_64x30.png) |
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==6x8== | ==6x8== | ||
Used by [[Video Modes|Video Modes]]: [[Video_Modes#Mode_1|1]],[[Video_Modes#Mode_2|2]],[[Video_Modes#Mode_5|5]],[[Video_Modes#Mode_9|9]] | |||
[[Image:Font6x8.png]] | [[Image:Font6x8.png]] | ||
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[[Image:B42t.png]] | [[Image:B42t.png]] | ||
[[Image:B42t2.png]] | [[Image:B42t2.png]] | ||
[[Image:V9938c192w_332.png]] | |||
[[Image:Ch01w6x8_332.png]] | |||
[[Image:Chrsprdm01w192_332.png]] | |||
==8x8== | ==8x8== | ||
Used by [[Video Modes|Video Modes]]: [[Video_Modes#Mode_3|3]],[[Video_Modes#Mode_4|4]] | |||
[[Image:C64 upp.gif | C64 Uppercase]] | [[Image:C64 upp.gif | C64 Uppercase]] | ||
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[[Image:Cbios_main_msx1_256w.png | c-bios]] | [[Image:Cbios_main_msx1_256w.png | c-bios]] | ||
[[Image:Sebasic_charset_256w.png | se-basic]] | [[Image:Sebasic_charset_256w.png | se-basic]] | ||
[[Image:Trantor.png | or/rr effect used on Trantor game, zx-spectrum]] | [[Image:Trantor.png | or/rr effect used on Trantor game, zx-spectrum]] | ||
[[Image:Gujaraticharset.png]] | |||
[[Image:Arcadevdgmc6847like.png]] | |||
[[Image:ZxSpectrum_Arabic.png]] | |||
[[Image:ZxSpectrum_Russian.png]] | |||
[[Image:ZxSpectrum_AsciiLatin.png]] | |||
[[Image:FrogFeastFont.png]] | |||
[[Image:16x16resizedto8x8.png]] | |||
[[Image:lolofont1.png]] | |||
[[Image:lolofont2.png]] | |||
[[Image:alteregofont1.png]] | |||
[[Image:ichigojam.png]] | |||
Many, many more can be found at the [http://kofler.dot.at/c64/font_01.html C64 Resources Font Gallery]. Please note that some of the fonts featured there may still be under copyright. | Many, many more can be found at the [http://kofler.dot.at/c64/font_01.html C64 Resources Font Gallery]. Please note that some of the fonts featured there may still be under copyright. | ||
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[[Image:Applefont-wide.png | Apple II]] | [[Image:Applefont-wide.png | Apple II]] | ||
[[Image:Charset_dangen.png | based on Dangen from Oohara]] | [[Image:Charset_dangen.png | based on Dangen from Oohara]] | ||
[[Image:alteregofont2.png]] | |||
[[Image:8x16_z1.png]] | |||
[[Image:8x16_z3.png]] | |||
==6x7== | ==6x7== | ||
[[Image:Font6x7.png | Condensed Monochrome Font]] | [[Image:Font6x7.png | Condensed Monochrome Font]] | ||
==4x6== | ==4x6== | ||
[[Image:Charset_4x6_128x18.png | contribution for Boriel's zxbasic-compiler]] | [[Image:Charset_4x6_128x18.png | contribution for Boriel's zxbasic-compiler]] | ||
[[Image:castpixel_4x6.png]] | |||
==4x5== | |||
[[Image:castpixel_4x5.png]] | |||
[[Image:4x5_64x30.png]] | |||
==4x8== | ==4x8== | ||
Line 48: | Line 71: | ||
[[Image:Vdg_mc6847t1_dangen.png]] | [[Image:Vdg_mc6847t1_dangen.png]] | ||
[[Image:Xwindows_8x12.png]] | [[Image:Xwindows_8x12.png]] | ||
[[Image:Vdg_mc6847t1_xwindows.png]] | |||
==6x16== | ==6x16== | ||
Line 63: | Line 87: | ||
==8x6== | ==8x6== | ||
[[Image:Charset_8x6.png]] | [[Image:Charset_8x6.png]] | ||
==4x4== | |||
[[Image:4x4.png]] | |||
[[Image:castpixel_4x4.png]] | |||
==16x16== | |||
[[Image:16x16.png]] |
Revision as of 12:18, 4 March 2017
Here you will find links and images that can be used to compose font tilesets in your Uzebox project.
6x8
Used by Video Modes: 1,2,5,9
8x8
Used by Video Modes: 3,4
Many, many more can be found at the C64 Resources Font Gallery. Please note that some of the fonts featured there may still be under copyright.