EEPROM Block ID Reservation List

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Revision as of 05:05, 18 June 2011 by Mapes (talk | contribs)
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The EEPROM API functions are based on reading and writing "blocks". Each block is 30 bytes and is prefixed with a unique word ID (for a total of 32 bytes per block). Reserve one or more unique IDs for your game here. Although IDs can go up to 65534 (0xffff means an empty block), there is a maximum of 63 simultaneous block that can be allocated in the Atmega644 EEPROM (2048 bytes in the EEPROM / 32 bytes per block). Block IDs 0,1 and 0x555A are reserved for the kernel. To view, edit or remove the blocks on your console, see the emuze tool.

Block ID Owner Game
0 Kernel Reserved
1 Kernel Reserved
2 Uze Megatris
3 Uze Whack-a-Mole
4 Jhysaun Void Fighter
5 DaveyPocket Pong
6 Uze Arkanoid
7 Codecrank Dr.Mario
8 Uze Lode Runner
9 Harty123 Lander
10 Harty123 Memory
11 Paul Donkey Kong
12 Paul Space Invaders
13 Paul Pac-Man
14 Paul B.C. Dash
15 Paul B.C. Dash
16 Paul Frogger
21 Adrastos Ruby Crush
22 Harty123 Gorillas
61 D3thAdd3r SokobanWorld Ep3/4
62 D3thAdd3r SokobanWorld Ep1/2
63 D3thAdd3r Lolo
64 D3thAdd3r MegaBomber
68 D3thAdd3r Uzesweeper
89 Phog Zombienator
569 Nebososo Corrida Nebososa
666 Pragma Castlevania:Vengeance
43788 Mapes / DaveyPocket Uzebox JAMMA: soft dipswitches
21850(0x555A) Kernel Reserved