Alter Ego: Difference between revisions

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Although the Uzebox version is at this point quite a unique piece of code and work, I'd like to give credit where it is due. I have modeled the game after Alter Ego for NES, a home brew version by Shiru of the original ZX Spectrum game by Denis Grachev. The music was converted by the NSF, and the original NES music was created by Richard Armijo. Alter Ego 2 levels(Denis Grachev) and beyond are converted from there respective games, and credit will be added as more become available.
Although the Uzebox version is at this point quite a unique piece of code and work, I'd like to give credit where it is due. I have modeled the game after Alter Ego for NES, a home brew version by Shiru of the original ZX Spectrum game by Denis Grachev. The music was converted by the NSF, and the original NES music was created by Richard Armijo. Alter Ego 2 levels(Denis Grachev) and beyond are converted from there respective games, and credit will be added as more become available.


==Printable Box Art==
[[File:ae_boxart.png]]
PDF version[http://uzebox.org/forums/download/file.php?id=2346]
==Source==
==Source==



Revision as of 04:49, 26 January 2016

Alter Ego
Alterego.png
GenreLogic/Puzzle
DeveloperLee Weber(D3thAdd3r)
Code licenseGNU General Public License version 3
or (at your option) any later version.
Media licenseCreative Commons Attribution Share-Alike version 3.0
EngineUzebox 3.3
Video Mode3
Latest releaseFinal Version
Release dateNovember 20, 2014
LanguageEnglish


Alter Ego is a unique platform puzzle game. Players will use their alter ego to swap position, collect pixels, and solve levels. The gameplay explains itself starting from very easy to some difficult parts later on. At the time of original release, all 25 levels from the original Alter Ego. The following episode includes all the levels from Alter Ego 2 with all the new gameplay elements supported.


Features

  • Large amount of graphical variety using the SD card
  • 7 unique songs and 5 unique tilesets.
  • Demo playback from SD(and recording to EEPROM (for copying to SD)via compile switch)
  • Foreground effects, sprite recoloring, and some other modest ram tile effects.
  • Future episodes(up to 10) are easy to create by creating a new SD file(no new rom download required).
  • Individual save progress for each episode fits in 1 EEPROM block

Controls

  • SNES Pad:
    • D-PAD - run left/right and climb up/down ladders
    • A,B,X,Y - switch positions with your alter ego
    • start - choose menu item or bring up in game menu
  • Nes pad supported.


ROM

See the forum thread[1]


Game Manual

Alter_Ego_Manual

Credits

Although the Uzebox version is at this point quite a unique piece of code and work, I'd like to give credit where it is due. I have modeled the game after Alter Ego for NES, a home brew version by Shiru of the original ZX Spectrum game by Denis Grachev. The music was converted by the NSF, and the original NES music was created by Richard Armijo. Alter Ego 2 levels(Denis Grachev) and beyond are converted from there respective games, and credit will be added as more become available.


Printable Box Art

Ae boxart.png PDF version[2]

Source

TO BE CLEANED UP