Archive for January, 2010

GDB Support Added to the Uzebox Emulator

Posted in Emulator on January 7th, 2010 by admin – Be the first to comment
European Uzebox fans rejoice! From Russia comes a new version that uses the ubiquitous SCART TV interface. F0lken has successfully tested his design and no kernel code change was required. Moreover, it also means an even more retro-minimalist Uzebox since the AD725 is not required! Get his schematic here,  important information on the Wiki and check out his forum thread for more details.

LePlatz – A Level Editor for the Platz Engine

Posted in Tools on January 4th, 2010 by admin – Be the first to comment
Le Platz

Le Platz Level Editor

Paul McPhee released LePlatz, a level editor for the Platz toolset (supporting Platz v1.0). LePlatz eliminates the tedious task of converting images of your game world into textual data structures. LePlatz provides a GUI with a set of tools corresponding to the logical structure of the format expected by the Platz toolset. You simply need to draw shapes on your game world canvas and LePlatz does the rest. Read about its features and download here.