The Uzebox community is officially launching its 3rd game coding contest! We aim to stir interest in peoples to realize games and ideas sleeping idle in a corner of their brain! The contest will offer prizes in hardware and cold hard cash!
The Uzebox is a retro-minimalist, open-source 8-bit game console based on the Atmel ATMega644 microcontroller. It boasts close to 100 games and demos, tools and documentation all contributed by a avid community. Development can be done on the Uzem emulator or by building your own kit, available at Adafruit.com and hwhardsoft.
Main site: http://uzebox.org
- The contest will launch March 1st 2016 and close December 4th 2016 at midnight GMT-5.
- Participants must register. There is no time limit to register, but the sooner the better (motivates peoples to see a lot of participants)!
- To register, send the administrator a personal message on the forums with a rough idea of the game you are planning to present (if possible). It will remain secret but if someone had registered the same game/idea before you will be advised.
- Participants will be listed at the end of this post
- More than 1 entry can be submitted per participant but only one can win a prize
- You can share the progress of your game at any time during the compo as long as you registered it
- Existing WIP games never completed can enter the contest...perfect occasion to finish em up
- More than one person can work on an entry but only one prize will be attributed to the entry
- Source code will need to be submitted along the binary and we must be able to compile it
- Projects must be made to run on the hardware and emulator.
- Projects must be games or other useful and interactive programs (like Uzeamp, a tracker, etc). No demos will be accepted (demos in the traditional sense, i.e: Second Reality by Future Crew).
- Projects must not be a simple update of an existing Uzebox game.
- Projects must be at most 61440 bytes long to be compatible with the Gameloader.
- Any video mode can be used
- Any kernel version can be used
- Custom kernels and video mode can be developed and used as long as it runs correctly on the real hardware and the emulator.
- Jury will be made of a panel selected by Uze
- Money prizes will be payed out exclusively via Paypal and are in USD.
- Judging will be made by summing and normalizing the rating from 1(lowest) to 10(highest) on several criteria:
- Game Play: How the game plays and reacts, AI level, game dynamics, etc
- Originality: Bonus point for an original game concept (i.e. not a port of an existing game)
- Graphics: Quality and richness of the in game graphics
- Sound & music: Quality and quantity of sound effects and in-game music. Bonus points for original effects and music.
- Completeness: Bonus point for things like many game levels, main menu, high score panel, attract mode, etc.
- Technical prowess: custom video modes, complex effects, etc will be awarded bonus points
Prizes will be allocated as following (subject to change for the equivalent or better depending on contributions):
- 1st: 200$ + Uzebox Portable assembled with professional 3D printed enclosure
- 2nd: 100$ + Uzebox starter kit (assembled on demand)
- 3rd: 50$ + Euzebox Kit
- 4th: Uzebox t-shirt + Simon Says DIY kit
- 5,6th places: Uzebox t-shirt
- All other participants who crossed the finish line: Special prize to be determined.
Extra prizes contributed (will be allocated later):
- 200$ in Uzebox hardware (kits, Uzenet module, keyboard, etc)
- 150$ not allocated yet
The compo officially starts march 1st. In the mean time if you'd like to contribute to the prize pool (in cash or hardware), please send me a PM. Naturally , the bigger the prizes the more interesting the compo will be! [/list]
To be announced: Dec 10,2016!