Gconvert & Mode 2

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Gconvert & Mode 2

Postby Harty123 » Fri Jun 01, 2012 8:04 pm

Hi,

I tried to convert a picture with GConvert in tiles for video mode 2, but all what I get is trash... With pictures for mode 1 or mode 3 I don't have this problems. Some ideas?

-Hartmut
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Road_mode2_tiles.ZIP
(1.19 KiB) Downloaded 20 times
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Re: Gconvert & Mode 2

Postby uze6666 » Sat Jun 02, 2012 8:19 pm

The raw file is too big for a 256x256 256 colors bitmap, should be 64k. You raw file is probably in ARGB format instead of 8bpp. Btw, don't bother with raw files as you can use png files directly in gconvert. Just be sure it's in PNG8 format using the uzebox color palette. :)

-Uze
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Re: Gconvert & Mode 2

Postby Harty123 » Sat Jun 02, 2012 10:40 pm

uze6666 wrote:The raw file is too big for a 256x256 256 colors bitmap, should be 64k. You raw file is probably in ARGB format instead of 8bpp. Btw, don't bother with raw files as you can use png files directly in gconvert. Just be sure it's in PNG8 format using the uzebox color palette. :)

-Uze


I've tested it with RAW and PNG again with the same results :? My Gconvert is from January 2012 but I found newer source files (but no binaries) of Gconvert in SVN/TRUNK ??

Here my actual files again...

road_tiles.ZIP
(3.25 KiB) Downloaded 19 times


Harty
Life's too short to remove usb safely

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Re: Gconvert & Mode 2

Postby uze6666 » Sun Jun 03, 2012 9:55 pm

Hi Harty, can you PM me the project you are using with graphics? Will be easier to figure out what is going on.

-Uze
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