I got a new record, I'm pretty sure I can get it down to 1:15, maybe 1:10.
1:19... that's freakin' crazy! Well done! I've added my best time now that it's been beaten (destroyed?). Btw, I appreciate the photo evidence, but I think having it as a requirement may discourage people from participating. It's a pretty friendly and honest community with not a hell of a lot to gain from cheating. Also, one could easily edit the code to slow time down or something, so there's not a whole lot to gain from it. I did consider displaying some kind of code that you could submit for verification, but with source available (and very few bytes to spare) I think it would have been a waste. I
could keep the code generation source separate. I'll consider some kind of method of proof for my update, but it'd need to be decent or it'll just encourage folks to break it.
Anyway, I can't see 1:19 being beaten any time soon.
But that's enough BC Dash for today, I'm gonna start working on my game.
Great, keep us updated.
I noticed that I usually run into a wall or something when scrolling through the items, I guess it would be easier if we used a different button for each item. I think that L for speed, R for float (you usually need these two faster than the others), X for coin, Y (or B) for dragonfly would work great.
Hmm, I could look into doing something like that. Of course, making it easier may put your record in jeopardy
Why don't you save the name on the EEPROM? Everytime I open the game, I have to change it. If you're already using all the 30bytes, I guess that setting the name as the one top of the rank would work.
Y'know, I was thinking of doing that when coding it, but I guess I just ran out of space. I store the current name and time in a separate variable atm, but if I just add it to the best times array, I could probably do so without spending anymore bytes. I think I only have 36 bytes to spare, so any changes will be slight unless I remove the moon graphic or find space somewhere else. I'll add these suggestions to my update list and see if I can fit the ones I agree with in.
Sorry if some of the details of the game were mentioned cryptically on the wiki post. It's done in a light-humored manner (maybe stressing the light side of things?
) and I can see how it might be confusing. But spending or saving those coins should be a huge decision. Also remember that any poison time remaining at the finish line will add to your time. Sometimes a seemingly harmless poison that taxes you (removes a coin) can be the worst kind of poison; like if it takes you from 5 to 4 coins
So if you have 5 coins, getting that 6th can be a nice buffer.
Uze, have you got a best time or should I go with the default?
Another oddity of B.C. Dash is when you get to 9:99, you will roll over to 9:00. This is to save flash (every byte counted). I decided that if your best is 10:00+, then you needed all the help you could get