Good point! I can perhaps setup my dusty EOS 550D and tripod for an over the shoulder view. All I need is to convince a friend or sibling to have their ass kicked in Tank Fu!
I'll try and make that happen soon.
Good point! I can perhaps setup my dusty EOS 550D and tripod for an over the shoulder view. All I need is to convince a friend or sibling to have their ass kicked in Tank Fu!
Yeah I'm pumped for the portable as well I think it is the best thing for the longevity of the Uzebox platform. Apart from the convenience of not having to have to setup a lot of bulky AV equipment and tangled wires, I can't help but compare this to the evolution of classic consoles. Start big, then shrink it down as modern tech allows. ( NES -> Game Boy)nicksen782 wrote: ↑Wed Dec 19, 2018 4:43 pm Super excited! I'll be trying this tonight!
... of course, I'll need to build my second Uzebox and hook it up to another television. WORTH IT!
Job well done!
I totally intend to pick up two Uzebox portables when they become available just for this reason alone.
I can update the Online Emulator's copy with the new version 3. Are there any new features aside from the networking?
EDIT: I just read your other post. You've updated quite a bit. Awesome, I'll have this updated online by tonight.
Below is a short video demo of the LAN mode in action. Not the greatest game play demo as I'm playing against myself and swopping out controllers in my hands constantly, but it should serve nicely to demonstrate the latency you can expect.
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AT+CWJAP_CUR="TFABCDEF","T4nkFuN3t"
So the case you mention here is for two Uzeboxes next to each other if I understand right? If so I didn't know Tankfu was working like this, I thought it was over the internet! Which seem to me as a more realistic and much easier case unless I miss something? Just pre-configure the wifi auto-connect and then from the point of view of games it's mostly just a generic wifi_connect(uart_speed) and then some plain tcp ip commands?For Deathmatch in Tank Fu, one side will be Host by using the ESP8266 Soft AP feature to broadcast a WiFi Access Point with a specific name. The password is fixed, the other side just needs to know the name of this Soft AP/WiFi SSID to join it. The Host also fixes it's IP address, so that both sides know the other ones IP if the join works. This is great since it's the most direct connection, and it works without any external access point/router or even Internet access required.