WIP: Kismet

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uze6666
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Re: WIP: Kismet

Post by uze6666 »

Fascinating to see you progress so fast! Great graphics and game, looks pro to me. Keep it up! :)
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Roukan
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Re: WIP: Kismet

Post by Roukan »

D3thAdd3r wrote:Looking sharp!
Janka wrote:Quite nice!
Thanks for the nice comments :)
greenpower wrote:Good job for a newbie. I hope someday I will be able to make something like this.
Thanks, I'm sure you can - go for it ;)
uze6666 wrote:Fascinating to see you progress so fast! Great graphics and game, looks pro to me. Keep it up! :)
Thanks Uze, TBH I've dilly dallied a bit on this one just the odd hour here and there not as much I'd normally do - so I'm quite surprised how fast it has got to this stage.

I'll hopefully have this finished before Christmas arrives.


Cheers

Roukan / Jim
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Harty123
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Re: WIP: Kismet

Post by Harty123 »

Really nice - can't wait to play it :D
Roukan wrote:
I'll hopefully have this finished before Christmas arrives.
I call it "operation game firework 2012" :geek: :lol:
Hope that Janka and Uze will have finished their games also before Christmas arrives...
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Janka
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Re: WIP: Kismet

Post by Janka »

Harty123 wrote:Hope that Janka and Uze will have finished their games also before Christmas arrives...
Won't happen. The delivery day for Würgertime is April 26, 2013.
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Re: WIP: Kismet

Post by Harty123 »

Roukan wrote:
I'll hopefully have this finished before Christmas arrives.
Do you have some news about Kismet? I'm curious about the first playable version of this game...
Janka wrote:
Harty123 wrote:Hope that Janka and Uze will have finished their games also before Christmas arrives...
Won't happen. The delivery day for Würgertime is April 26, 2013.
Hm, better as the first of April ;)
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Roukan
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Re: WIP: Kismet

Post by Roukan »

Harty123 wrote: Do you have some news about Kismet? I'm curious about the first playable version of this game...
Hi Harty

The truth is I've been slacking this last week - with it nearing christmas :roll:

I shall post a playable .HEX tomorrow with notes on what still needs to be done so you can have a play :)


Cheers

Roukan / Jim
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Roukan
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Re: WIP: Kismet

Post by Roukan »

I have linked a working demo of Kismet as promised (hopefully I haven't left any debug stuff in there).

Stuff that still needs to be done:

A) The routine to process when a player gets a 2nd Kismet is not yet implemented.

B) High score processing not yet implemented.

C) Some sound FX / Music needs tweaking / adding (especially the terrible dice throwing one :oops: )

The WIKI entry has the controls / info.

Any bug reports / feedback / suggestions are most welcome as always.


Cheers

Roukan / Jim
Kismet.hex
Kismet Playable Demo
(98.99 KiB) Downloaded 380 times
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Harty123
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Re: WIP: Kismet

Post by Harty123 »

Hi Roukan,

this looks great! Only one suggestion: perhaps it is better to use up and down to choosing the letters for a name...

Merry XMas and a Happy New Year Uzebox Land :D

-Harty
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D3thAdd3r
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Re: WIP: Kismet

Post by D3thAdd3r »

Hey very nice game Roukan. For the rolling sound effect, have you considered PCM sounds? http://www.sounddogs.com/results.asp?Ty ... tegoryID=3
There is a tutorial on the wiki, it's pretty simple if you decide to go that route. Keep up the great work :)
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Roukan
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Re: WIP: Kismet

Post by Roukan »

Harty123 wrote:Hi Roukan,

this looks great! Only one suggestion: perhaps it is better to use up and down to choosing the letters for a name...

Merry XMas and a Happy New Year Uzebox Land :D

-Harty
Good point on the Up/Down letter change, I'll swap things around and give it a try see how it feels.

D3thAdd3r wrote:Hey very nice game Roukan. For the rolling sound effect, have you considered PCM sounds? http://www.sounddogs.com/results.asp?Ty ... tegoryID=3
There is a tutorial on the wiki, it's pretty simple if you decide to go that route. Keep up the great work :)
Thanks for the link, I shall have a look at that sometime over the next few days.


Thanks both for the nice comments.

Cheers

Roukan / Jim
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