Reels of fortune

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Kilo
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Reels of fortune

Post by Kilo » Sat Dec 29, 2018 9:40 pm

I started a new game today. Since we have too few casino games, I thought, I'll start with a slot machine.

The graphics are not finished yet.
So far, all three rollers can start and stop as desired.
Of course, still missing the profit distribution, etc.

All in all, the gameplay will probably be similar to video poker. Just with rollers instead of cards.

btw: The rollers begin to spin quickly and eventually slow down. The result is random.

Image
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Reels.uze
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The last digit of Pi is 7! I calculated this, as I counted to infinity yesterday!

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Jubatian
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Re: Reels of fortune (WIP)

Post by Jubatian » Mon Dec 31, 2018 2:11 pm

Not a bad idea here! Technology-wise it is a nice pick for Mode 1 where you can exploit that the 2 byte / tile VRAM just holds pointers: with proper tile design, you can fake the vertical scrolls for making this work really smooth!

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Kilo
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Re: Reels of fortune (WIP)

Post by Kilo » Mon Dec 31, 2018 2:55 pm

That's right.
Thank you.
Well the problem is, the more graphic I will put on the slot machine design the more flash will be used.
The movement of the rolls are ok for me. Will try it on a TV instead of the Emu.
There must be a highscore list as well. Hope it will fit.
Does anyone know which EEPROM sections are still unused?

Edit:
Made the profit function work. Like Videopoker you start with 100 credits. You can bet between 1 and 5 credits.
Every three of a kind symbol give you different win profit. Also every pair of a symbol on the left and right roll.
Multiplied with your bet.
I will upload a demo later in order to get some feedback of you of the gameplay.
The last digit of Pi is 7! I calculated this, as I counted to infinity yesterday!

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Kilo
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Re: Reels of fortune (WIP)

Post by Kilo » Tue Jan 01, 2019 3:50 pm

I added the game on my first post!

Let's have a look!
It's not a big Thing!
The last digit of Pi is 7! I calculated this, as I counted to infinity yesterday!

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Artcfox
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Re: Reels of fortune (WIP)

Post by Artcfox » Tue Jan 01, 2019 4:39 pm

The graphics look real nice! It reminds me of the handheld casino games my Grandma would play. Nice work!

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Kilo
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Re: Reels of fortune (WIP)

Post by Kilo » Tue Jan 01, 2019 5:46 pm

Handheld.... grandma...? 😁

Well thank you! The game took me one day at all.
Will do some bugfixes now and maybe a highscore.
The last digit of Pi is 7! I calculated this, as I counted to infinity yesterday!

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Artcfox
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Re: Reels of fortune (WIP)

Post by Artcfox » Tue Jan 01, 2019 8:11 pm

Kilo wrote:
Tue Jan 01, 2019 5:46 pm
Handheld.... grandma...? 😁
Yeah, it was something like this:
s-l1000.jpg
s-l1000.jpg (83.08 KiB) Viewed 1868 times

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Kilo
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Re: Reels of fortune (WIP)

Post by Kilo » Tue Jan 01, 2019 9:19 pm

:lol: :lol: :lol: :lol: :lol: :lol:

WTF? :o
This is so awesome!!!!
I do not know where but I have seen such a thing before! Great!!
Is it multiplayer?
Does it have Wi-Fi? :lol: :lol:

BTW:
I made a new entry on the Wiki for REELS OF FORTUNE and with a new genre: CASINO :)
Updated the .uze file!
The last digit of Pi is 7! I calculated this, as I counted to infinity yesterday!

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L4rry
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Re: Reels of fortune

Post by L4rry » Wed Jan 02, 2019 7:31 am

Is that the ghosts and goblins theme I recognize? :)

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Kilo
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Re: Reels of fortune

Post by Kilo » Wed Jan 02, 2019 10:21 am

Yep... ;)

I needed a intro music for testing and found that song which played perfectly.
The last digit of Pi is 7! I calculated this, as I counted to infinity yesterday!

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