Tempest is possible

Use this forum to share and discuss Uzebox games and demos.
CunningFellow
Posts: 1293
Joined: Mon Feb 11, 2013 8:08 am
Location: Brisbane, Australia

Re: Tempest is possible

Post by CunningFellow » Sun Sep 18, 2022 12:26 am

Quite PCM channel fixed.

"Meet the Enemies" screens done

https://drive.google.com/file/d/1vhmr1X ... sp=sharing

In attract mode "Start" will start the game. Select will show the next "Meet the Enemeis" screen.

There are 12 screens in total. The normal progression without hitting "Select" is

Title Screen
Credit Screen
High Score Table
Demo Game
"Meet the enemies" (One of 12 of these show each loop)

So it takes a long time to see all 12 screens hence adding the "Select" option to let you just jump to the next one.

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Artcfox
Posts: 1083
Joined: Thu Jun 04, 2015 5:35 pm
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Re: Tempest is possible

Post by Artcfox » Mon Sep 19, 2022 10:45 pm

I love that this game keeps getting better and better!

CunningFellow
Posts: 1293
Joined: Mon Feb 11, 2013 8:08 am
Location: Brisbane, Australia

Re: Tempest is possible

Post by CunningFellow » Wed Sep 21, 2022 12:36 pm

Here is some horrible mess of C code that draws the movies for the data file

Read it at your own risk.

You could develop bad coding practices from just downloading it. You have been warned.
TempestDraw2.zip
(22.19 KiB) Downloaded 6 times

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