Uzenet

Topics regarding the Uzebox hardware/AVCore/BaseBoard (i.e: PCB, resistors, connectors, part list, schematics, hardware issues, etc.) should go here.
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Gosma
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Re: Uzenet

Post by Gosma » Mon Oct 21, 2019 4:27 pm

So cool!! Does it work like a "wget"?

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uze6666
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Re: Uzenet

Post by uze6666 » Wed Oct 23, 2019 3:22 am

Gosma wrote:
Mon Oct 21, 2019 4:27 pm
So cool!! Does it work like a "wget"?
Ha! nope...well, it did once but then thought using the Arduino libs would be a wiser choice. But otherwise it works awesomely. Since Jubatian did some rework on the UART code, it's been like rock solid, I could not see a single lost char ever. And that's at 115000bps the maximum possible.

Right now I'm obsessed on the telnet stuff, but after that, yeah, the HTTP/REST stuff is next. Anyone can feel free to contribute it btw ;) . There is no doubt that it would make some distributed turn-based game a lot easier.

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