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Re: SD card problems

Posted: Fri Jan 04, 2013 10:11 am
by Kilo
right! But I think you told it in an earlier post.
You always have to get up from the couch if you want to load a new game :)

Re: SD card problems

Posted: Fri Jan 04, 2013 4:38 pm
by uze6666
Kilo wrote:right! But I think you told it in an earlier post.
You always have to get up from the couch if you want to load a new game :)
Good point! :lol:

Re: SD card problems

Posted: Fri Jan 04, 2013 4:47 pm
by Kilo
HA! I will build up a little IR circuit where you can reset the box by remote from the couch!! :lol:

Re: SD card problems

Posted: Fri Jan 04, 2013 9:54 pm
by greenpower
Please, keep that feature/bug! It was my only way of doing sport! :lol:
Now, seriously, an IR reciever plus a remote control would be something cool.

Re: SD card problems

Posted: Fri Jan 04, 2013 11:55 pm
by mapes
Kilo wrote:right! But I think you told it in an earlier post.
You always have to get up from the couch if you want to load a new game :)
I simpler solution used by most hand held systems would be to add a function checks when L_But, R_But, SELECT, START are pressed at the same time would reset the system with the reset() command.

This might be a feature that could be added to the core.

Re: SD card problems

Posted: Sat Jan 05, 2013 10:46 am
by Kilo
Yeah that would be the best solution!
So all the games have to be updated!

Re: SD card problems

Posted: Sat Jan 05, 2013 2:37 pm
by uze6666
I simpler solution used by most hand held systems would be to add a function checks when L_But, R_But, SELECT, START are pressed at the same time would reset the system with the reset() command.

This might be a feature that could be added to the core.
The kernel already includes a reset combination as mentionned in an earlier post. It is checked when the joypads are read during vsync. If select+start+y+b is detected, the watchdog reset is triggered. This feature is part of the kernel since V1.

Re: SD card problems

Posted: Sat Jan 05, 2013 4:17 pm
by Kilo
Ahh... I'm sooo stupid!
i always tried start+select+y+x and it doesn't work :lol:

so... ..y+b?! Ok, I will try!

Re: SD card problems

Posted: Sun Jan 06, 2013 9:51 pm
by uze6666
I made a simple HEX to get the speed capabilities of the SD cards. Can you checks you card on it and report the TAAC & tran speed values? That could help in making the gameloader (and the SD api) adapt the SPI bus speed in function of the card's speed.

Re: SD card problems

Posted: Mon Jan 07, 2013 2:16 pm
by Kilo
Thanks... I'll test it later and let you know how's the result!