Here's what's been done in the SVN:
-The trunk was tagged as uzebox-2.0
-Beta4 was deleted as it was redundant
-Beta5 replaced the trunk
-The new trunk was tagged uzebox-3.0
Also, as a recap, here's all the stuff added since release 2.0:
- Major Refactoring: All video modes in their own files
- New video modes: 3,4,6,7,8 (See the WIKI for details)
- Assembly functions in their own sections to save flash
- Added Vsync user callbacks (call user defined functions at the beginning or end of VSYNC)
- UART Receive buffer
- Packrom tool to make .uze file
- SD card game loader/bootloader project
- Various code cleanup & optimizations
- Video mode 3 now has a -DSCROLLING=1 to enable XY scrolling. Disabling scrolling saves RAM and gives back 2 more tile columns (30 instead of 28 with scrolling).
- SD/MMC low level functions ported to assembler to cut on flash utilization
- The emulator was refactored, support for .UZE files, SD card & GDB debugging was added
- Lots of new demo projects
EDIT May, 14 2010: Code base 3.2 released
-Uze