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Re: Template for Games / Sprites
Posted: Thu Jan 24, 2019 5:06 pm
by nicksen782
Other options include the Online Gconvert JS. It is like Gconvert but has a GUI. Easy to create tilemaps. Gives lots of useful output. Just something to consider.
https://www.nicksen782.net/UAM/APP_gconvert/gc.html
This is good for traditional tilemaps but not things like code tiles or meta-tiles (yet!)
Re: Template for Games / Sprites
Posted: Fri Apr 12, 2019 12:28 pm
by Jacaba
nicksen782 wrote: ↑Mon Dec 17, 2018 11:29 pm
@Kilo: I'll attach something tonight to this thread. This will be simple but will contain the following: Source images, gconvert xml files, demo code that can switch tilesets and work with multiple sprite banks. I'll just have sprites moving around in the demo. I'm assuming video mode 3 here. You should be able to see the relationships between images, xml, and how to operate them with the built-in Uzebox stuff.
I actually had a demo of this in place for something else... Now I have a great reason to finish it! But for now, I'll help you with this template.
Should be fun!
Hello nicksen, Did you finish the template you commented on in the thread?
I think it could be very interesting for me and other persons who want to make his first game
Re: Template for Games / Sprites
Posted: Fri Apr 12, 2019 2:43 pm
by nicksen782
I did actually but I sent it to Kilo in a PM.
I've attached it here to this post. Take a look. I set up my projects my own way but it should be clear. Ask questions here. I'll try to help.
Re: Template for Games / Sprites
Posted: Mon Apr 15, 2019 10:19 am
by Jacaba
thank so much, nicksen.
I think it will be a hugh help for a newbee as me.