UCC2016: The Uzebox Code Challenge returns!

Discuss Everything related to UCC, share progress of your game, ask questions, etc.
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Jubatian
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Re: UCC2016: The Uzebox Code Challenge returns!

Post by Jubatian » Wed Mar 02, 2016 12:39 pm

D3thAdd3r wrote: I really dig the new cylindrical background 8-)
I just hope that's not a screenshot from CunningFellow's newest secret entry. I think I am going to withdraw then! :D (Sorry, couldn't let that pass... It so resembles Tempest's look and feel!)

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schepers_cp
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Re: UCC2016: The Uzebox Code Challenge returns!

Post by schepers_cp » Wed Mar 02, 2016 7:51 pm

promotion is always welcome, as long as it won't be seen as spam, you can also contribute in the prizepot if you want to :)

CunningFellow
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Re: UCC2016: The Uzebox Code Challenge returns!

Post by CunningFellow » Wed Mar 02, 2016 11:55 pm

Jubatian wrote:
D3thAdd3r wrote: I really dig the new cylindrical background 8-)
I just hope that's not a screenshot from CunningFellow's newest secret entry. I think I am going to withdraw then! :D (Sorry, couldn't let that pass... It so resembles Tempest's look and feel!)
That was just some early concept art from the new video mode before I got the colours sorted just right.

It's looking a bit fuller now
txk_2_605x.jpg
txk_2_605x.jpg (45.85 KiB) Viewed 4826 times
(obviously a joke)

I have not decided what I am doing yet, but I have a plan to get stuck hard into it as part of a weird rehab kind of process. It is most likely to fast/twitch and lots of movement.

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uze6666
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Re: UCC2016: The Uzebox Code Challenge returns!

Post by uze6666 » Thu Mar 10, 2016 2:01 am

We are on a very good start, we have 10 registered participants. To all who contemplate joining, why wait? You'll have fun and some healthy competition! :P

hpglow
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Re: UCC2016: The Uzebox Code Challenge returns!

Post by hpglow » Thu Mar 10, 2016 5:50 am

I think about it every year and the reality is I've never gotten a project off the ground. I'm more of an uzebox voyer.

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uze6666
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Re: UCC2016: The Uzebox Code Challenge returns!

Post by uze6666 » Thu Mar 10, 2016 6:01 am

hpglow wrote:I think about it every year and the reality is I've never gotten a project off the ground. I'm more of an uzebox voyer.
I think you're not the only one, but it's ok we'll need those too to cheer up the contestants. :lol:

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jhhoward
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Re: UCC2016: The Uzebox Code Challenge returns!

Post by jhhoward » Thu Mar 10, 2016 6:33 pm

Hmm perhaps I should finish my first person shooter concept and make it into a full game :)

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D3thAdd3r
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Re: UCC2016: The Uzebox Code Challenge returns!

Post by D3thAdd3r » Thu Mar 10, 2016 10:24 pm

hpglow wrote:I think about it every year and the reality is I've never gotten a project off the ground.
How much sweeter the feeling then, when it all comes together and it flies for you this year ;)
jhhoward wrote:Hmm perhaps I should finish my first person shooter concept and make it into a full game :)
That would be a real treat do it up man.

I see some heavy weights in there, I think this is going to be a good year for UCC indeed.

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Harty123
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Re: UCC2016: The Uzebox Code Challenge returns!

Post by Harty123 » Sat Mar 19, 2016 10:28 am

uze6666 wrote:
IMG_20160229_205916.jpg
Got a batch of cards printed to promote the compo. Forgot to convert them to cmyk before sending, but still look great! :)
Looks great - can you send me some Flyers. I will put them in my outgoing deliveries and I need some for the maker faire Hannover.

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uze6666
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Re: UCC2016: The Uzebox Code Challenge returns!

Post by uze6666 » Sat Mar 19, 2016 6:06 pm

Harty123 wrote:Looks great - can you send me some Flyers. I will put them in my outgoing deliveries and I need some for the maker faire Hannover.
Sure, I'll have batch made and sent directly to you. I will customize the back to add references to the EUzebox & website. Will send you asap.

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