UCC2018 -- Uzebox 10th anniversary edition

Discuss Everything related to UCC, share progress of your game, ask questions, etc.

Would you participate in a UCC2018 game coding competition?

Poll ended at Fri May 11, 2018 8:19 pm

Yes
8
62%
No
0
No votes
Maybe
3
23%
No but I'd like to be a judge
2
15%
 
Total votes: 13

User avatar
Jubatian
Posts: 1230
Joined: Thu Oct 01, 2015 9:44 pm
Location: Hungary
Contact:

Re: UCC2018 -- Uzebox 10th anniversary edition

Post by Jubatian » Tue Apr 03, 2018 7:52 pm

rocifier wrote:
Tue Apr 03, 2018 6:50 am
(...) As a skill game, it's a bit of a fresh take though, and would be possible on uzebox (though the background alternating colours would be really hard to do, and they help gameplay significantly)
CunningFellow made a quite wild vector mode for this, well, it still needs a patch for CUzeBox to work (as it is missing an ATmega peripheral he used for it), but I am fairly certain he can finish it with that video mode, color alternating included :)

rocifier
Posts: 70
Joined: Thu Jan 22, 2015 6:35 am

Re: UCC2018 -- Uzebox 10th anniversary edition

Post by rocifier » Wed Apr 04, 2018 7:28 am

Jubatian wrote:
Tue Apr 03, 2018 7:52 pm
rocifier wrote:
Tue Apr 03, 2018 6:50 am
(...) As a skill game, it's a bit of a fresh take though, and would be possible on uzebox (though the background alternating colours would be really hard to do, and they help gameplay significantly)
CunningFellow made a quite wild vector mode for this, well, it still needs a patch for CUzeBox to work (as it is missing an ATmega peripheral he used for it), but I am fairly certain he can finish it with that video mode, color alternating included :)
Awesome just read the thread about it :D might be motivation for you to finally add the UART emulation to cuzebox?

User avatar
Jubatian
Posts: 1230
Joined: Thu Oct 01, 2015 9:44 pm
Location: Hungary
Contact:

Re: UCC2018 -- Uzebox 10th anniversary edition

Post by Jubatian » Wed Apr 04, 2018 7:52 am

rocifier wrote:
Wed Apr 04, 2018 7:28 am
Awesome just read the thread about it :D might be motivation for you to finally add the UART emulation to cuzebox?
I am being indeed kicked around for that since a while! :lol:

CunningFellow
Posts: 1147
Joined: Mon Feb 11, 2013 8:08 am
Location: Brisbane, Australia

Re: UCC2018 -- Uzebox 10th anniversary edition

Post by CunningFellow » Wed Apr 04, 2018 9:24 am

The patch I made so the RLE mode would run on Cuzebox only implements the UART timer. None of the rest of the hardware.

I think Artcfox has tired that patch, but I don't know if anyone else has. It would be nice to have the interrupt timing patch added at least so if I do finish a game the general populous can run it.

User avatar
Jubatian
Posts: 1230
Joined: Thu Oct 01, 2015 9:44 pm
Location: Hungary
Contact:

Re: UCC2018 -- Uzebox 10th anniversary edition

Post by Jubatian » Wed Apr 04, 2018 9:58 am

CunningFellow wrote:
Wed Apr 04, 2018 9:24 am
(...) It would be nice to have the interrupt timing patch added at least so if I do finish a game the general populous can run it.
If you release it, I will seriously throw away whatever I was doing and add some code to CUzeBox to support it! ;) Or if nothing else, at the very least accept the temporary patch into the master until it can be done proper!

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest