Penguin LCD (ATMEGA32)
Penguin LCD (ATMEGA32)
Hi friends. Look what I googled...
PENGUIN AVR REVIEW
http://www.instructables.com/id/Build-t ... me-system/
http://dangerousprototypes.com/2011/02/ ... me-system/
SOURCEFORGE
http://sourceforge.net/projects/penguin ... works-us-1
YOUTUBE
http://www.youtube.com/watch?v=bXAhAR0Y4n4
http://www.youtube.com/watch?v=6RDC2wJKGKA
http://www.youtube.com/watch?v=j8tN3bHwTjs
Lets make PCB and SPRITE/MAP tool and TRACKER and some GAMES for that platform...
What you think? Looks like neat portable game system...
Re: Penguin LCD (ATMEGA32)
Let us build the RETROWIZ first
Life's too short to remove usb safely
Web: www.hwhardsoft.de
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YouTube: http://www.youtube.com/user/hwhardsoft
Web: www.hwhardsoft.de
http://www.facebook.com/hwhardsoft
YouTube: http://www.youtube.com/user/hwhardsoft
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- Location: Brisbane, Australia
Re: Penguin LCD (ATMEGA32)
If you NEEDED to make sprite/map editors for an AVR based LCD system then wait a few weeks to play with mine.
It will have seriously more graphic performance than the penguin plus is 320x240 in colour.
Think of mine an the "microtouch" with sensible choices of pinout to improve performance.
It will have seriously more graphic performance than the penguin plus is 320x240 in colour.
Think of mine an the "microtouch" with sensible choices of pinout to improve performance.
Re: Penguin LCD (ATMEGA32)
YES! Or we can add LCD to RetroWiz and gots handheld more powerful than Penguin...Harty123 wrote:Let us build the RETROWIZ first
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- Location: Brisbane, Australia
Re: Penguin LCD (ATMEGA32)
I'm wondering where the idea came from that RetroWiz is more powerful than Penguin?
They both have AVR8 CPU. Penguin overclocks. Retrowiz has the disadvantage of on the fly video generation.
Adding an LCD to Uzebox is cool just because Uzebox is cool, but it's not the sensible way to have an LCD handheld game in terms of CPU usage.
Let the LCD built in controller do the heavy lifting of frame generation.
They both have AVR8 CPU. Penguin overclocks. Retrowiz has the disadvantage of on the fly video generation.
Adding an LCD to Uzebox is cool just because Uzebox is cool, but it's not the sensible way to have an LCD handheld game in terms of CPU usage.
Let the LCD built in controller do the heavy lifting of frame generation.
Re: Penguin LCD (ATMEGA32)
You mean like thisCunningFellow wrote:I'm wondering where the idea came from that RetroWiz is more powerful than Penguin?
Adding an LCD to Uzebox is cool just because Uzebox is cool, but it's not the sensible way to have an LCD handheld game in terms of CPU usage.
This is a mock-up I did a while ago to see is all parts would fit. I found an inexpensive NTSC LCD and just got to make a new pcb. 100% compatible with all Uzebox games. If there is interest, I could sell some kits by end of summer.
Re: Penguin LCD (ATMEGA32)
That is amazing, I NEED one!
- Speeddemon
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Re: Penguin LCD (ATMEGA32)
WOW ......I WANT ONE TOO!!!!!!!! Bro uze
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- Location: Benidorm, Spain
Re: Penguin LCD (ATMEGA32)
Uze=God; Now, seriosluy, I WANT ONE NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOW! But I have no monnies
I know i'm too young, but it doesn't matters. Maybe i'm a newbie, but i can learn very fastly
Re: Penguin LCD (ATMEGA32)
looks like a PSP
I like this!!!
I like this!!!
The last digit of Pi is 7! I calculated this, as I counted to infinity yesterday!