Penguin LCD (ATMEGA32)

Discuss anything not related to the current Uzebox design like successors and other open source gaming hardware
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Matej
Posts: 44
Joined: Mon Oct 31, 2011 4:36 pm

Penguin LCD (ATMEGA32)

Post by Matej »

Image
Hi friends. Look what I googled...
PENGUIN AVR REVIEW
http://www.instructables.com/id/Build-t ... me-system/
http://dangerousprototypes.com/2011/02/ ... me-system/
SOURCEFORGE
http://sourceforge.net/projects/penguin ... works-us-1
YOUTUBE
http://www.youtube.com/watch?v=bXAhAR0Y4n4
http://www.youtube.com/watch?v=6RDC2wJKGKA
http://www.youtube.com/watch?v=j8tN3bHwTjs

Lets make PCB and SPRITE/MAP tool and TRACKER and some GAMES for that platform...

What you think? Looks like neat portable game system...
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Harty123
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Re: Penguin LCD (ATMEGA32)

Post by Harty123 »

Let us build the RETROWIZ first ;-)
CunningFellow
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Joined: Mon Feb 11, 2013 8:08 am
Location: Brisbane, Australia

Re: Penguin LCD (ATMEGA32)

Post by CunningFellow »

If you NEEDED to make sprite/map editors for an AVR based LCD system then wait a few weeks to play with mine.

It will have seriously more graphic performance than the penguin plus is 320x240 in colour.

Think of mine an the "microtouch" with sensible choices of pinout to improve performance.
Tinctu
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Joined: Sun Aug 31, 2008 2:22 pm

Re: Penguin LCD (ATMEGA32)

Post by Tinctu »

Harty123 wrote:Let us build the RETROWIZ first ;-)
YES! Or we can add LCD to RetroWiz and gots handheld more powerful than Penguin...
CunningFellow
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Location: Brisbane, Australia

Re: Penguin LCD (ATMEGA32)

Post by CunningFellow »

I'm wondering where the idea came from that RetroWiz is more powerful than Penguin?

They both have AVR8 CPU. Penguin overclocks. Retrowiz has the disadvantage of on the fly video generation.

Adding an LCD to Uzebox is cool just because Uzebox is cool, but it's not the sensible way to have an LCD handheld game in terms of CPU usage.

Let the LCD built in controller do the heavy lifting of frame generation.
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uze6666
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Re: Penguin LCD (ATMEGA32)

Post by uze6666 »

CunningFellow wrote:I'm wondering where the idea came from that RetroWiz is more powerful than Penguin?
Adding an LCD to Uzebox is cool just because Uzebox is cool, but it's not the sensible way to have an LCD handheld game in terms of CPU usage.
You mean like this ;)
Image
This is a mock-up I did a while ago to see is all parts would fit. I found an inexpensive NTSC LCD and just got to make a new pcb. 100% compatible with all Uzebox games. If there is interest, I could sell some kits by end of summer.
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D3thAdd3r
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Location: Minneapolis, United States

Re: Penguin LCD (ATMEGA32)

Post by D3thAdd3r »

:o That is amazing, I NEED one!
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Speeddemon
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Re: Penguin LCD (ATMEGA32)

Post by Speeddemon »

WOW ......I WANT ONE TOO!!!!!!!! Bro uze :ugeek:
greenpower
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Joined: Mon Jun 13, 2011 7:48 pm
Location: Benidorm, Spain

Re: Penguin LCD (ATMEGA32)

Post by greenpower »

Uze=God; Now, seriosluy, I WANT ONE NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOW! But I have no monnies :(
I know i'm too young, but it doesn't matters. Maybe i'm a newbie, but i can learn very fastly
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Kilo
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Location: AC, Germany

Re: Penguin LCD (ATMEGA32)

Post by Kilo »

looks like a PSP :D
I like this!!!
The last digit of Pi is 7! I calculated this, as I counted to infinity yesterday!
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