Haha, sweet! That's really awesome. I'll have to check this out. I've been so busy lately with work, I haven't had much time for Uzebox stuff.olin wrote: ↑Tue May 28, 2019 10:32 pmBingo! the implementation was there (would not be able to link otherwise), but it was incorrect. It naively expected the parameter is a pointer to u16 rather than u8. After fixing the implementation the Bugz now works without glitches (no timer issue, intro screen bugz move as they should and I can even get to the next level). Excellent observation, thank you!
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