Search found 1483 matches

by CunningFellow
Tue Feb 06, 2024 9:31 pm
Forum: General Discussions
Topic: The Uzebox "wins" the modern retro 8 bit console war when...
Replies: 6
Views: 285

Re: The Uzebox "wins" the modern retro 8 bit console war when...

How about just "greatest number of active developers" or "most new games per year"
by CunningFellow
Sun Feb 04, 2024 11:01 am
Forum: Hardware
Topic: Uzebox DTV
Replies: 71
Views: 55946

Re: Uzebox DTV

The shell/Case is a generic cheap SNES controller off aliexpress. I have bought them from 5 random vendors and they all fit OK. The case has to be modified to fit the TRRS, microSD and the ISP header (if you solder one on) The modification is shown in this thread on post #4 and #14 When I made 100 o...
by CunningFellow
Sat Feb 03, 2024 11:48 pm
Forum: Hardware
Topic: Uzebox DTV
Replies: 71
Views: 55946

Re: Uzebox DTV

Have just been updating the UzeDTV to be a KiCAD7 project rather than gEDA

Almost complete. Will post a zip of the kiCAD project when complete as I think it is a lot more accessible than gEDA/PCB previously posted.

Plus KiCAD gives you nice 3D renders
UzeDTV_KiCAD.jpg
UzeDTV_KiCAD.jpg (193.19 KiB) Viewed 134 times
by CunningFellow
Sun Jan 28, 2024 6:33 am
Forum: General Discussions
Topic: Uzebox in the UK North West Computer Museum
Replies: 17
Views: 1071

Re: Uzebox in the UK North West Computer Museum

Nice. Need to set up the Jag next to the Uzebox and do a T2K side by side :)
by CunningFellow
Sun Jan 28, 2024 5:36 am
Forum: Games & Demos
Topic: Chickens In Choppers
Replies: 43
Views: 8866

Re: Chickens In Choppers

T2K was upgraded to use Jubatians bootloader SD access BIOS.

That would probably account for the difference.

I'll upgrade CiC to also use the new method and while I am at it I will see if I can fix the problem/bug with tanks hiding behind static objects.
by CunningFellow
Fri Jan 12, 2024 10:25 pm
Forum: General Discussions
Topic: Baggers gets 'boxed
Replies: 24
Views: 2290

Re: Baggers gets 'boxed

Was not familiar with Jim, but looks like he has done a LOT of cool stuff.

Very keen to see what awesome stuff he can do.

Welcome Jim.
by CunningFellow
Sat Jan 06, 2024 8:24 am
Forum: Programming & Software
Topic: Uzebox Bootloader V5
Replies: 194
Views: 290256

Re: Uzebox Bootloader V5

That was one of the ideas I thought of for doing a bootloader. Do the critical stuff in flash then have a tiny VM take up the rest of the space running programs off the SD card. The boot loader is then infinitely extendable. You could even do silly things like have a game of snake run in the VM. I c...
by CunningFellow
Sat Jan 06, 2024 5:05 am
Forum: Games & Demos
Topic: Tempest is possible
Replies: 707
Views: 329948

Re: Tempest is possible

Thanks, Yes - It is 128 blank RAM tiles allocated as needed and then lines drawn on top of them. Speed is helped by the fact that a flag can be set to clear VRAM/RAMTiles during the extended front/back porch in VBlank time. 256 pixels by 5clocks per pixel is only 1280 clocks (with extra wide black b...
by CunningFellow
Sat Jan 06, 2024 3:02 am
Forum: Games & Demos
Topic: Outpost in the Dragon's Maw
Replies: 30
Views: 12241

Re: Outpost in the Dragon's Maw

Yes - I have always bought population - as many people at the lowest price it would allow. To get those extra swap turns. Maybe it is my imagination but I also kinda feel like the logic might punish you by letting extra dragons through if you spend too much gold on population. Is it sneaky like that...
by CunningFellow
Fri Jan 05, 2024 10:48 pm
Forum: Games & Demos
Topic: Outpost in the Dragon's Maw
Replies: 30
Views: 12241

Re: Outpost in the Dragon's Maw

cool. With the new knowledge about the markets I can consistently get into the 50s. However it just takes one or two of the giant dragons to get through and it is a downward spiral. One thing I though would be in the rules is some kind of logarithmic population growth. That would help balance out th...