Search found 3293 matches
Re: Uzenet
I guess I was wrong, the firmware you have is giving a "SEND OK\r\n" after it sends? I need to get hardware working again for sure. I am curious about how reliable that test you were doing was. If you got ~20 small messages across per second(connected to the chat server?), I wonder if you ...
Re: Uzenet
I have been reading a bit more today and I think there is a limitation on the firmware end where the send needs to complete before you can send another one. If that's true, then you shouldn't send before it was ready to send again but that version of the firmware gives no indication of when that tim...
- Fri Feb 13, 2015 12:32 am
- Forum: Programming & Software
- Topic: Three new video modes
- Replies: 35
- Views: 15943
Re: Three new video modes
The high level mode 3 system of sprites really is just about perfect, and I don't see any reason it couldn't just be put on over the top of your raw video mode and work automatically. Only the blitsprite() part would need change, but you would need a custom assembly version of that no matter what. T...
- Fri Feb 13, 2015 12:03 am
- Forum: Programming & Software
- Topic: Three new video modes
- Replies: 35
- Views: 15943
Re: Three new video modes
Those blit options are an interesting possibility since it has potential to look better than Zx Spectrum really. The most interesting part of that mode to me is definitely all the sprites since each ram tile would only take 8 bytes so 128 ramtiles = 1024bytes? The cost is vram size is doubled to 153...
- Thu Feb 12, 2015 10:00 pm
- Forum: Uzebox Emulator
- Topic: Uzem modifications
- Replies: 36
- Views: 24171
Re: Uzem modifications
Since we are talking about changes to Uzem may I suggest Emscripten compatible builds? I've been researching and experimenting and it seems totally possible to convert an SDL app to a web application. I agree it would be pretty awesome. I would be worried that it is a ton of work and the resulting ...
- Thu Feb 12, 2015 9:40 pm
- Forum: Programming & Software
- Topic: Three new video modes
- Replies: 35
- Views: 15943
Re: Three new video modes
Not sure I understand the 1bpp thing right, it looks like 3+1 bits, where I can have 1 of 8 colors for BG/FG, it just has to be the same one for each through the whole tile. I guess you couldn't have just intense BG, it has to be intense BG and FG, or no intensity at all. So if I have a rom tile byt...
- Thu Feb 12, 2015 9:15 pm
- Forum: Programming & Software
- Topic: Again... ram_tiles questions....sorry
- Replies: 10
- Views: 8733
Re: Again... ram_tiles questions....sorry
Ah pallet sprites are what you are after. Well right off the bat I'll just say that it takes a large part of the free cycles each frame for the kernel to actually blit sprites to ram tiles. After that time it is pretty expensive to brute force back through all the pixels and change them. I think we ...
- Thu Feb 12, 2015 7:45 pm
- Forum: Programming & Software
- Topic: Quick jump to programming
- Replies: 7
- Views: 3558
Re: Quick jump to programming
If you didn't already, you should check out Paul's game walkthrough . The only assumptions it makes are that you already have a working development environment like AVRStudio and WinAVR setup. Can you already build a program that runs in the emulator? All the information to get going really is on th...
Re: Uzenet
I totally agree on the SPI thing this 8266 I had no idea would end up as far as it has. The UART concept I still think could work if the chip was 100% reliable since we are using "free" cycles that were otherwise just a wait loop as I understand it(except for losing channel 5, not the end ...
Re: Uzenet
I am not convinced that AT firmware is perfect, I think it's same I upgraded to, the "ai-thinker" or something like that? I was getting those "busy.." things too, but I didn't try a newer one. I dislike the "AT+" concept because it's a huge waste of time processing thes...