Search found 158 matches

by Flecko
Wed Jan 14, 2009 12:04 am
Forum: Programming & Software
Topic: V4 Kernel available -- WIP
Replies: 41
Views: 19919

Re: V4 Kernel available -- WIP

Not sure if this is the right place for this or not (I was going to leave an 'issue' on the google code repository...but I wasn't sure how often that gets checked.) I noticed a possible bug(inconsitency) in the new MODE3 code. If you call SetTile() you are expected to manually add RAM_TILES_COUNT to...
by Flecko
Sun Jan 11, 2009 8:42 pm
Forum: Programming & Software
Topic: SPM Trick: Kill your Uzebox in 1 sec!
Replies: 7
Views: 5061

Re: SPM Trick: Kill your Uzebox in 1 sec!

I understand your concern Uze, but this argument comes up at work a lot for me. We do datalogging to EEPROM on our embedded boards and it inevitable comes out that "Oh No....we only have 10-20k write cycles on the EEPROM. Won't it wear out?" And yes, its a possibility. But I mean, if someo...
by Flecko
Thu Jan 08, 2009 2:43 am
Forum: Hardware
Topic: Just an Idea :Uzeodules
Replies: 8
Views: 3933

Re: Just an Idea :Uzeodules

Hahah...I'm retarded...sorry.

The driver overhead would be much smaller in this case. Oops :oops:
by Flecko
Thu Jan 08, 2009 12:52 am
Forum: Hardware
Topic: Just an Idea :Uzeodules
Replies: 8
Views: 3933

Re: Just an Idea :Uzeodules

Electrically, a USB port is just a ground, 5V source(up to 500ma) and a few data lines. Not so tuff, right? Well, the tricky part is the huge USB software stack that has to be written and fit on the microcontroller. I've written plenty of embedded drivers at work, and believe me, what may seem like ...
by Flecko
Wed Jan 07, 2009 4:00 am
Forum: Games & Demos
Topic: m.u.l.e.?
Replies: 9
Views: 6162

Re: m.u.l.e.?

If I get any spare time this week, I'll try to look into it. The XM file format doesn't appear to be too crazy actually. Its very well documented and has a few free libraries for reading it...so I guess all I'd have to do is write an exporter and then either try to smash it into the MIDI-ish reading...
by Flecko
Wed Jan 07, 2009 2:44 am
Forum: Games & Demos
Topic: m.u.l.e.?
Replies: 9
Views: 6162

Re: m.u.l.e.?

Isn't the real challenge good composition software? I mean, I've used trackers before, and they're not exactly elegant. I run linux and I still haven't found a nice midi composer that would work well with the Uzebox music converter. Anyone have any recommendations? I've tried LMMS(nice but no MIDI e...
by Flecko
Tue Jan 06, 2009 11:41 pm
Forum: Games & Demos
Topic: m.u.l.e.?
Replies: 9
Views: 6162

Re: m.u.l.e.?

MULE was a totally sweet game that would be perfect for Uzebox conversion. Unfortunately...my first game is going to be a tad simpler...but here are some awesome links... http://www.virtualnes.com/play/?id=NES-L6&s=6 - Eidolon's Inn has a great MULE section And if you want to play MULE in your b...
by Flecko
Mon Jan 05, 2009 11:56 pm
Forum: Programming & Software
Topic: Destroying Variables
Replies: 5
Views: 3039

Re: Destroying Variables

Hello all, I'm not trying to be condescending in my first post, but Jhysaun, have you not used malloc before? A great explanation of what it is and its history is here: http://en.wikipedia.org/wiki/Malloc Its basically C's way of allocating memory that is later going to be freed. Its not really used...