Search found 73 matches
- Thu Jun 04, 2015 5:58 pm
- Forum: Off Topic
- Topic: Another NES Raspberry Pi build
- Replies: 2
- Views: 3975
Another NES Raspberry Pi build
Hey guys! Late last year I decided to finally build something I'd been trying to get around to for years. Back in college I first learned of people stuffing a microATX pc into their old NES and running their emulators on it. Naturally I wanted to do the same, but I hated the way a lot of the builds ...
- Thu Jun 04, 2015 5:18 pm
- Forum: Hardware
- Topic: AVCore LED Issue
- Replies: 8
- Views: 6874
AVCore LED Issue
I finally got my isp programmer in the mail and decided to reflash the AVCore Uzebox from its native ESD Attack to the bootloader. Went well, but now the green power led isn't turning on. Everything else works fine mind you, just not the led. It worked before with ESD Attack and would turn on when p...
- Wed May 27, 2015 7:40 pm
- Forum: Games & Demos
- Topic: Tempest is possible
- Replies: 704
- Views: 329515
Re: Tempest is possible
Cool cool cool. I guess I have to be more careful about not pressing up when I don't mean to :lol: Considering you can enter an omega symbol I thought the character part might be intentional but wasn't sure. Overall though, very fluid and no real issues. Looks great man. Wish I had an old tube TV to...
- Wed May 27, 2015 10:02 am
- Forum: Games & Demos
- Topic: Tempest is possible
- Replies: 704
- Views: 329515
Re: Tempest is possible
I tested it out running in version 1.20 of the emulator and on my hardware. I'm using an old sandisk 2gb micro sd and a micro sd to standard sd adapter with no problems. I do seem to get a bug on hardware though where sometimes (I think it might be related to picking up a power up, not sure though) ...
- Wed May 27, 2015 8:18 am
- Forum: General Discussions
- Topic: Anyone want to sell their Fuzebox?
- Replies: 3
- Views: 7979
Anyone want to sell their Fuzebox?
Pretty much in the title. Looking to buy one of the older Fuzebox kits ladyada used to sell. They're not in production anymore so I'll have to buy one from its current owner. If you have a Fuzebox that you don't use, send me a message. Trying to get one of each of the major variants and this one is ...
- Fri May 22, 2015 4:10 pm
- Forum: Games & Demos
- Topic: Tempest is possible
- Replies: 704
- Views: 329515
Re: Tempest is possible
Today's the first time I actually had time to sit down and see how far T2K was progressing. Been reading the updates on the forum here but was too busy to try it out. WOW . Seriously impressed. Your assembly wizardry is pretty astounding. I wish I was better at it, but it's really fun. The amount of...
- Wed May 20, 2015 5:58 am
- Forum: Games & Demos
- Topic: Ghosty Ghost
- Replies: 56
- Views: 43787
Re: Ghosty Ghost
:lol: Yeah, it's got more of a learning plateau than a learning curve I'd say. Part of the charm, right? :twisted: Personal tips: Develop a rhythm to keep the ghost bouncing in an area that's about equal to the height of the openings, don't adjust the rhythm, just insert extra taps to go up or skip ...
- Tue May 19, 2015 1:20 am
- Forum: Hardware
- Topic: Keyboard Solution, UzePS2, or what have you
- Replies: 51
- Views: 38738
Re: Keyboard Solution, UzePS2, or what have you
Just got my shiny new Uzebox Keyboard in the mail! Pretty sweet. Used the command line packrom utility to create a UZE file from the keyboard demo hex posted earlier. Initially my keyboard was acting REALLY weird. Half the buttons did nothing, and the other half did the wrong thing. Typing 6 entered...
- Tue May 19, 2015 12:52 am
- Forum: Programming & Software
- Topic: Controller detection
- Replies: 3
- Views: 2835
Re: Controller detection
Awesome. The decision to have input use A and Y for the name entry was pretty arbitrary. I'll just have it be player selectable and be sure to use buttons that overlap on both for things like that. In cases where the shoulders are not available because the player selected NES, I'll use an alternate ...
- Mon May 18, 2015 3:50 pm
- Forum: Programming & Software
- Topic: Controller detection
- Replies: 3
- Views: 2835
Controller detection
I know that it is (was?) possible to set a makefile flag to switch from the default SNES controller input to NES input. Is there a method to detect them on the fly and swap input handling appropriately? Both of my current projects use few enough buttons that the NES controllers are a viable option f...