Search found 214 matches

by Janka
Fri May 03, 2019 3:45 pm
Forum: Hardware
Topic: USBtinyISP issue
Replies: 9
Views: 14297

Re: USBtinyISP issue

The device id does not match. This looks like crosstalk. You should check the soldering, and if you had a scope at hand, the rising edges of the signals.
by Janka
Sun Apr 28, 2019 10:25 pm
Forum: Programming & Software
Topic: Uzebox Bootloader V5
Replies: 190
Views: 290036

Re: New bootloader

I wonder if we could include both code snippets into the bootloader. All what we have to do for that is checking the result of CMD8. If it's "illegal command", the MMC part should follow, otherwise the SD part. But you wrote there are only a few bytes left. Maybe it's possible to squeeze t...
by Janka
Sat Apr 27, 2019 2:25 pm
Forum: Games & Demos
Topic: NEW GAME ALERT: Würgertime v2.0
Replies: 78
Views: 88765

Re: NEW GAME ALERT: Würgertime v2.0

Yes, it is pretty much done. There's still work to do on Music — there's 3K ROM space left but I'm not good with sound nor music. Levels — the current level set is somewhat knit with a hot needle as we put it in German. It's complete, but we need people who test all levels (compile with START_AT_LEV...
by Janka
Fri Apr 26, 2019 3:18 pm
Forum: Programming & Software
Topic: Uzebox Bootloader V5
Replies: 190
Views: 290036

Re: New bootloader

For those of you also interested in using their old MMC cards, I made a small patch to Jubatian's Game Loader v5.0.10. This patch removes SD/SDHC support in favor of MMC support. So it's not for everyone. diff --git a/demos/Bootloader5/sdlib.s b/demos/Bootloader5/sdlib.s index 862a42e..2889bbe 10064...
by Janka
Wed Apr 24, 2019 10:00 am
Forum: New to Uzebox? Start here!
Topic: hi, evereone!!
Replies: 9
Views: 18879

Re: hi, evereone!!

If you don't know a lot about programming , I recommend working on the game idea and the artwork first. That's what I did —though I know about programming µCs well. Don't be too ambitious. The Uzebox only has 64K ROM and 4K RAM, and that's a tight limitation. Especially the latter. Programmers love ...
by Janka
Tue Apr 23, 2019 9:47 pm
Forum: Games & Demos
Topic: NEW GAME ALERT: Würgertime v2.0
Replies: 78
Views: 88765

Re: NEW GAME ALERT: Würgertime v2.0

Nice, thanks!

You mean, included in the binary? Is there a field in the gameinfo.properties for this?
by Janka
Tue Apr 23, 2019 1:49 pm
Forum: Games & Demos
Topic: NEW GAME ALERT: Würgertime v2.0
Replies: 78
Views: 88765

Re: NEW GAME ALERT: Würgertime v2.0

v2.0 is available . Changes against v1.2: There's a new level option wrap east-west which joins floors touching the east and west border of the screen, if any. Designing levels is more simple as I eliminated the need to care for overlapping floors and continued ladders. This is handled by the game ...
by Janka
Tue Apr 23, 2019 12:10 am
Forum: Games & Demos
Topic: NEW GAME ALERT: Würgertime v2.0
Replies: 78
Views: 88765

Re: NEW GAME ALERT: Würgertime v1.0

There's a two-stage level mechanism. You can put floors, ladders, burger pieces, options etc. into groups, then select the groups to use for each level. I made seven different layouts of burger plates, each with 4 to 6 optional groups, which gives 50 different levels. It's always nasty when you are ...
by Janka
Mon Apr 22, 2019 7:03 pm
Forum: Games & Demos
Topic: NEW GAME ALERT: Würgertime v2.0
Replies: 78
Views: 88765

Re: NEW GAME ALERT: Würgertime v1.0

I started with video mode 3 and found a way to move the burgers in 4 pixel vertical steps with those combined tiles. It's not the ideal solution but its viable. It was important to me to complete the game first. Not doing what Babbage did with his machines. I think I will redo it with my proposed vi...
by Janka
Mon Apr 22, 2019 12:50 pm
Forum: Games & Demos
Topic: NEW GAME ALERT: Würgertime v2.0
Replies: 78
Views: 88765

Re: NEW GAME ALERT: Würgertime v1.0

It's much much better than what you have as a WiP piece in your online emulator selection. Please update to v1.2. There are still minor graphics bugs in v1.2: At the start of the bonus stage, the cook sometimes disappears. Just before Game Over, the falling burger pieces overwrite the plates. Also, ...