Search found 214 matches
- Thu Dec 05, 2013 8:06 pm
- Forum: Programming & Software
- Topic: Upcoming obscure video modes
- Replies: 43
- Views: 33293
Re: Upcoming obscure video modes
Guys, I've had a hard time since last year with my mother suffering from a crippling stroke. I had hardly the time to do my regular job, there was no time for hobbies (like finishing my Würgertime game). Uhn, which "mode 11" we're talking about? However, the basics for "my" mode ...
- Sun Jul 07, 2013 5:36 pm
- Forum: Hardware
- Topic: Problem with EUzebox
- Replies: 7
- Views: 6322
Re: Problem with EUzebox
As an aside to this can you just hook up the scope to the xtal to see if it is oscillating at 28mhz. Careful with that, the on-chip oscillator is an icky beast. The extra capacitance of the probe will kill the oscillation (not the oscillator, just the "sinus"). You have to use a 1:100 osc...
- Fri Jun 21, 2013 9:18 pm
- Forum: Games & Demos
- Topic: New "Game": Conway's Game Of Life
- Replies: 8
- Views: 7295
Re: New "Game": Conway's Game Of Life
Nice! I really wondered why nobody had already implemented that.
- Fri Jun 21, 2013 9:15 pm
- Forum: Programming & Software
- Topic: Chip 8 emulator for Uzebox
- Replies: 41
- Views: 19274
Re: Chip 8 emulator for Uzebox
Could we call this video mode 12, to avoid confusion with the video mode 11 i've proposed some month ago?
- Mon Jun 10, 2013 10:59 pm
- Forum: Programming & Software
- Topic: UzeSDL API Emulation Layer
- Replies: 6
- Views: 2940
Re: UzeSDL API Emulation Layer
Ive searched for a compiler option to handle this, but i cant find one. __attribute__ ((packed)) See http://gcc.gnu.org/onlinedocs/gcc/Type-Attributes.html Actually, anything passed to assembler code should be explicitely aligned and packed in the game sources, as it may trigger odd bugs which are ...
- Thu Jun 06, 2013 11:14 pm
- Forum: General Discussions
- Topic: Buy assembled Uzebox Brazil
- Replies: 3
- Views: 4711
Re: Buy assembled Uzebox Brazil
Does your TV set support NTSC signals? IIRC in Brazil PAL-M is common, which is a mixture of NTSC's frequencies and PAL's odd/even line color alteration. See http://en.wikipedia.org/wiki/PAL-M.
Janka
Janka
- Mon Jun 03, 2013 9:00 pm
- Forum: Programming & Software
- Topic: Video Mode 9 tile format
- Replies: 4
- Views: 4022
Re: Video Mode 9 tile format
The instruction 0xeN0M means "ldi r16, NM", so the pixel data is in byte 0 and byte 1. The pattern for the other instructions is different because you have to calculate the next tile address, this is done step by step interleaved with handling each pixel. The data is sent to the port with ...
- Mon Jun 03, 2013 12:18 pm
- Forum: Uzebox Emulator
- Topic: uzebox emulator in (x) ubuntu 13:04 ...? (from Germany)
- Replies: 6
- Views: 6520
Re: uzebox emulator in (x) ubuntu 13:04 ...? (from Germany)
Bei mir ist im Verzeichnis tools/uzem der vollständigen Uzebox-Quellen ein Makefile drin, das das Target "release" kennt.
Janka
Janka
- Sun Jun 02, 2013 11:15 pm
- Forum: Uzebox Emulator
- Topic: uzebox emulator in (x) ubuntu 13:04 ...? (from Germany)
- Replies: 6
- Views: 6520
Re: uzebox emulator in (x) ubuntu 13:04 ...? (from Germany)
Den uzemdbg brauchst du nicht, den braucht man nur, um den Emulator selbst zu debuggen. Ruf einfach "make release" auf, um nur uzem zu bauen. Das sollte einfach so gehen.
Janka
Janka
- Sun Jun 02, 2013 11:05 pm
- Forum: Programming & Software
- Topic: Gameloader / Bootloader problem
- Replies: 5
- Views: 2542
Re: Gameloader / Bootloader problem
Press select on gamepad 1 while doing the reset.
Janka
Janka