Search found 457 matches

by paul
Tue May 12, 2009 7:40 am
Forum: Games & Demos
Topic: Vector Demo
Replies: 8
Views: 5488

Re: Vector Demo

Cool demo!

So it goes pixel -> vector -> polygon -> mesh -> ... -> dynamic shadows. We're getting there ;)

Always fun to see what you guys can squeeze out of this little chip. I definitely would love to see Hovertank 3D at some point down the road.
by paul
Sat May 09, 2009 8:02 pm
Forum: Programming & Software
Topic: Font
Replies: 3
Views: 2851

Re: Font

Those cycle restrictions seem pretty tight - I guess that's half the fun of it, though. I decided to keep it simple after only having discovered the Uzebox a few weeks back. I went with a slightly larger multi-colored font set that included only the characters used in each color-subset. I had to use...
by paul
Thu May 07, 2009 7:38 am
Forum: Programming & Software
Topic: Font
Replies: 3
Views: 2851

Font

hi uzeboxians, I have a deal of text in my game's title screen that is all of the same font, yet in different colors. I will simply use white for most of it due to flash constraints. I would like to suggest a feature to store these fonts in smaller packages. Let's say we're in video mode 3 with 8x8 ...
by paul
Wed May 06, 2009 6:45 pm
Forum: Programming & Software
Topic: isEepromFormatted
Replies: 3
Views: 2620

Re: isEepromFormatted

No problem. I'd be happy to pitch in after I have finished my game. Almost done, but I have left sound until last. It scares me :?
by paul
Wed May 06, 2009 5:37 pm
Forum: Programming & Software
Topic: isEepromFormatted
Replies: 3
Views: 2620

isEepromFormatted

hello again, If isEepromFormatted returns false or EepromWriteBlock/EepromReadBlock return EEPROM_ERROR_NOT_FORMATTED, are we to write EEPROM_SIGNATURE ourselves or does the kernel attempt to do this for us at some other point? Or does them returning false mean we should just forget about eeprom fun...
by paul
Tue May 05, 2009 1:42 am
Forum: Programming & Software
Topic: Centering uneven maps
Replies: 3
Views: 2756

Re: Centering uneven maps

Using video mode 3. I'm glad for the simple fix.

Thank you!
by paul
Sun May 03, 2009 3:57 am
Forum: Programming & Software
Topic: Centering uneven maps
Replies: 3
Views: 2756

Centering uneven maps

hello all, Hoping someone can give me some insight on the best way to circumvent my problem before I go changing a bunch of art assets. The main map for my game is 19x22. This doesn't center very well unless I offset it by 4 pixels. If I offset it by 4 pixels, my tile count jumps significantly becau...