Cool demo!
So it goes pixel -> vector -> polygon -> mesh -> ... -> dynamic shadows. We're getting there
Always fun to see what you guys can squeeze out of this little chip. I definitely would love to see Hovertank 3D at some point down the road.
Search found 457 matches
- Tue May 12, 2009 7:40 am
- Forum: Games & Demos
- Topic: Vector Demo
- Replies: 8
- Views: 5488
- Sat May 09, 2009 8:02 pm
- Forum: Programming & Software
- Topic: Font
- Replies: 3
- Views: 2851
Re: Font
Those cycle restrictions seem pretty tight - I guess that's half the fun of it, though. I decided to keep it simple after only having discovered the Uzebox a few weeks back. I went with a slightly larger multi-colored font set that included only the characters used in each color-subset. I had to use...
- Thu May 07, 2009 7:38 am
- Forum: Programming & Software
- Topic: Font
- Replies: 3
- Views: 2851
Font
hi uzeboxians, I have a deal of text in my game's title screen that is all of the same font, yet in different colors. I will simply use white for most of it due to flash constraints. I would like to suggest a feature to store these fonts in smaller packages. Let's say we're in video mode 3 with 8x8 ...
- Wed May 06, 2009 6:45 pm
- Forum: Programming & Software
- Topic: isEepromFormatted
- Replies: 3
- Views: 2620
Re: isEepromFormatted
No problem. I'd be happy to pitch in after I have finished my game. Almost done, but I have left sound until last. It scares me
- Wed May 06, 2009 5:37 pm
- Forum: Programming & Software
- Topic: isEepromFormatted
- Replies: 3
- Views: 2620
isEepromFormatted
hello again, If isEepromFormatted returns false or EepromWriteBlock/EepromReadBlock return EEPROM_ERROR_NOT_FORMATTED, are we to write EEPROM_SIGNATURE ourselves or does the kernel attempt to do this for us at some other point? Or does them returning false mean we should just forget about eeprom fun...
- Tue May 05, 2009 1:42 am
- Forum: Programming & Software
- Topic: Centering uneven maps
- Replies: 3
- Views: 2756
Re: Centering uneven maps
Using video mode 3. I'm glad for the simple fix.
Thank you!
Thank you!
- Sun May 03, 2009 3:57 am
- Forum: Programming & Software
- Topic: Centering uneven maps
- Replies: 3
- Views: 2756
Centering uneven maps
hello all, Hoping someone can give me some insight on the best way to circumvent my problem before I go changing a bunch of art assets. The main map for my game is 19x22. This doesn't center very well unless I offset it by 4 pixels. If I offset it by 4 pixels, my tile count jumps significantly becau...